Bad Mage Medina
#9,221 in the world · #3,339 in United States · in the top 20% nationally. 16 official events, 36 matches won and 21 lost.
- 1610±44Rating · margin ±44
- 1560Average field · 345 entr.
- 33%vs top 5% (2–4)
What they have done so far
- Has won 1 tournament. The biggest one had 27 players entered.
- Made top 8 7 times in 16 tournaments: 44% of the time.
- Their best run is 6 tournaments in a row with the rating going up.
- Their peak is 1,707 points, reached in February 2026: today they sit 97 points below it.
- The toughest field they have faced averaged 1,635 points, across 15 entrants.
- They are 21 points away from the top 2,500: United States.
How the rating moved
Between 1,530 and 1,707, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Riftbound League Night Sept-Nov Virginia Beach | 15 | 1635 | 4° | 3–1 | +27 |
| 29/08/26 | Vendetta Summoner Skirmish I Virginia Beach | 24 | 1545 | 12° | 2–3 | -9 |
| 15/08/26 | NEXUS NIGHT Virginia Beach | 21 | 1551 | 17° | 0–2–1 | -42 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1460° | 0–1 | -9 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 301° | 4–2–1 | +16 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 1017° | 0–1 | -15 |
| 14/03/26 | NEXUS NIGHT Virginia Beach | 15 | 1539 | 13° | 1–2 | -24 |
| 07/03/26 | SCG CON Richmond - $10K Constructed Richmond | 123 | 1578 | 64° | 3–4 | -41 |
| 28/02/26 | NEXUS NIGHT Virginia Beach | 25 | 1522 | 2° | 3–0 | +20 |
| 24/01/26 | Saturday Morning Summoner Skirmish - January Virginia Beach | 16 | 1557 | 2° | 3–0 | +17 |
| 17/01/26 | Summoner Skirmish - January Virginia Beach | 27 | 1536 | 1° | 6–0–2 | +85 |
| 03/01/26 | Nexus Nights - 1v1 Virginia Beach | 18 | 1539 | 9° | 2–1 | +15 |
| 29/11/25 | Nexus Night Virginia Beach | 30 | 1502 | 5° | 2–0–1 | +26 |
| 15/11/25 | Nexus Night Virginia Beach | 30 | 1504 | 5° | 2–1 | +14 |
| 08/11/25 | Riftbound Case Battle Herndon | 30 | 1572 | 19° | 2–3 | -29 |
| 02/11/25 | Riftbound Locals Virginia Beach | 17 | — | 2° | 3–0–1 | +59 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 4 events 44%
- 16 to 99 10 events 63%
- Under 16 2 events 57%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FlexQ Zac Plott US 1801 0–3
- Daryl US 1745 1–0
- Snickle US 1706 1–0
- TSD Afrit US 1702 0–1
- Xmorta US 1699 0–3
- Shinoa CA 1695 0–1
- HandsOffMyKimchi US 1689 2–0
- WeebPrincess US 1686 1–0
- Big Poro US 1685 1–1
- JustinJuiceman US 1665 1–0
- NewAgeDawning US 1652 1–1
- heyimtazz US 1648 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →