NewAgeDawning
#5,238 in the world · #1,870 in United States · in the top 11% nationally. 24 official events, 53 matches won and 39 lost.
- 1652±35Rating · margin ±35
- 1543Average field · 204 entr.
- 33%vs top 5% (4–8)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 13 times in 24 tournaments: 54% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,635 points, across 15 entrants.
- They are 38 points away from the top 1,000: United States.
How the rating moved
Between 1,500 and 1,652, across 24 events with history.
Last 24 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Riftbound League Night Sept-Nov Virginia Beach | 15 | 1635 | 1° | 4–0 | +56 |
| 29/08/26 | Vendetta Summoner Skirmish I Virginia Beach | 24 | 1545 | 4° | 4–2–1 | +16 |
| 12/08/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 30 | 1575 | 21° | 1–2 | -21 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 223° | 3–2–1 | +4 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 293° | 5–3 | +46 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1114° | 1–3 | -11 |
| 05/04/26 | Sunday Evening Nexus Nights - 1v1 Weekly Springfield | 12 | 1505 | 2° | 2–0–2 | +18 |
| 05/04/26 | 4/5 Gaming Giant Summoner Skirmish - April Fairfax | 24 | 1584 | 7° | 3–3 | +4 |
| 29/03/26 | Sunday Afternoon Summoner Skirmish - March Portsmouth | 20 | 1545 | 8° | 3–3 | +4 |
| 28/03/26 | NEXUS NIGHT Virginia Beach | 18 | 1502 | 6° | 2–1 | +5 |
| 22/03/26 | Summoner Skirmish - March Hampton | 26 | 1568 | 11° | 2–0–3 | +31 |
| 15/03/26 | Summoner Skirmish - March | Tower of Games VB Virginia Beach | 16 | 1526 | 14° | 1–3 | -24 |
| 07/03/26 | SCG CON Richmond - $10K Constructed Richmond | 123 | 1578 | 103° | 1–3 | -17 |
| 01/03/26 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 19 | 1473 | 2° | 2–1 | +6 |
| 08/02/26 | Spiritforged Pre-Rift Event Virginia Beach | 20 | 1514 | 3° | 2–1–1 | +12 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Virginia Beach | 13 | 1475 | 13° | 0–2–1 | -36 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Norfolk | 26 | 1549 | 15° | 0–2–1 | -31 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Virginia Beach | 25 | 1483 | 3° | 3–0–1 | +31 |
| 28/01/26 | Wednesday Evening Nexus Nights - 1v1 Norfolk | 17 | 1548 | 7° | 2–1 | -14 |
| 17/01/26 | Summoner Skirmish - January Virginia Beach | 27 | 1536 | 8° | 3–3 | -17 |
| 20/12/25 | Riftbound Summoner Skirmish - December S CHESTERFLD | 29 | 1577 | 9° | 3–2 | +11 |
| 29/11/25 | Nexus Night Virginia Beach | 30 | 1502 | 6° | 2–1 | +23 |
| 23/11/25 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 26 | 1511 | 18° | 1–1 | -6 |
| 16/11/25 | Sunday Afternoon Nexus Nights - 1v1 Portsmouth | 15 | — | 2° | 3–0 | +62 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 4 events 45%
- 16 to 99 16 events 51%
- Under 16 4 events 64%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTCG Collin K US 1945 0–1
- Route US 1868 1–0
- Danix US 1856 0–1
- DeadlyFX US 1837 1–0
- FLX Mrtoolshed US 1835 1–0
- ASH Ashwin US 1803 0–1
- cameroncshenoy US 1780 0–1
- stackeree US 1741 1–0
- frog Keebs US 1731 0–1
- Maverik The God US 1712 0–2
- Pri7 US 1700 0–1
- gravyBoop US 1699 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →