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Koragg

#39,833 in the world · #14,742 in United States · in the top 85% nationally. 9 official events, 9 matches won and 20 lost.

  • 1421±65Rating · margin ±65
  • 1527Average field · 257 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 3 times in 9 tournaments: 33% of the time.
  • Their all-time peak is 1,502 points.
  • The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
  • They are 156 points away from the top 5,000: United States.

How the rating moved

Between 1,375 and 1,470, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
11/08/26 Tuesday Evening Nexus Nights (Concord) Concord 14 1530 2–1 +23
08/08/26 Saturday Afternoon Riftbound Manchester 14 1532 12° 1–3 -9
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1585° 1–3 +2
14/03/26 Summoner Skirmish - Spiritforged Manchester 17 1522 2–2–1 +30
24/02/26 Tuesday Night Nexus Nights - 1v1 Concord 15 1502 15° 0–3 -53
22/02/26 Gorilla Games Spiritforged Release #2 - "Post-Rift" Event Raymond 17 1492 14° 0–1 -15
17/02/26 Tuesday Night Nexus Nights - 1v1 Concord 13 1520 12° 1–2 -18
06/12/25 Summoner Skirmish - Origins Manchester 15 1528 1–2 -9
18/11/25 Tuesday Evening Nexus Night Concord 13 1–3 -30

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 2 events 33%
  • Under 16 6 events 30%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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