← Romania

Koutei

#25,997 in the world · #65 in Romania · in the top 54% nationally. 6 official events, 11 matches won and 12 lost.

  • 1504±78Rating · margin ±78
  • 1522Average field · 62 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • The toughest field they have faced averaged 1,540 points, across 248 entrants.
  • They are 25 points away from the top 50: Romania.

How the rating moved

Between 1,426 and 1,504, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
20/02/26 Draft Challenge - RQ Bologna 3pm Friday Bologna 248 1540 47° 2–0–2 +36
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Strada Lungă 51 24 1530 3–2–1 +42
31/01/26 Summoner Skirmish - January @ TCG Arena București 31 1524 22° 2–3 0
28/01/26 Nexus Night @ TCG Arena București 15 1506 15° 0–3 -70
14/01/26 Nexus Night @ TCG Arena (January) București 17 1504 2–1 +24
13/12/25 Summoner Skirmish - December @ TCG Arena București 38 1525 26° 2–3 -28

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 1 events 50%
  • 16 to 99 4 events 47%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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