← Germany

Nenaad

#35,755 in the world · #2,113 in Germany · in the top 76% nationally. 46 official events, 60 matches won and 75 lost.

  • 1449±30Rating · margin ±30
  • 1530Average field · 57 entr.
  • 25%vs top 5% (4–12)

What they have done so far

  • Made top 8 15 times in 46 tournaments: 33% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,545 points.
  • The toughest field they have faced averaged 1,594 points, across 14 entrants.
  • They are 106 points away from the top 1,000: Germany.

How the rating moved

Between 1,445 and 1,533, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
15/08/26 Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 626 1588 378° 3–6–1 -22
14/08/26 Nexus Nights Idstein 17 1520 1–2 -9
13/08/26 Team Lunti Donnerstags Nexus Night Lagerstr. 12 14 1594 13° 0–2–1 -24
07/08/26 Nexus Nights Idstein 16 1486 13° 1–2 -19
17/04/26 Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies 1,023 1547 364° 2–2 +7
04/04/26 Summoner Skirmish - April Idstein 15 1512 2–2 -10
02/04/26 Team Lunti Donnerstags Nexus Night Lagerstr. 12 12 1523 2–0–1 +25
20/03/26 Nexus Nights Idstein 20 1481 3–1 +34
15/03/26 Sonntag Morning Summoner Skirmish - March Dreieich 33 1567 25° 1–2 +1
13/03/26 Nexus Nights Idstein 22 1512 2–1 +13
07/03/26 Summoner Skirmish - März Idstein 18 1514 13° 1–3 -19
23/02/26 Team Lunti Casual Monday Lagerstr. 12 21 1531 19° 0–0–1 +1
16/02/26 Team Lunti Casual Monday Lagerstr. 12 24 1536 20° 0–0–1 0
12/02/26 Team Lunti Nexus Midnight Spectacle Lagerstr. 12 34 1539 0–0–1 +5
12/02/26 Riftbound Spiritforged Pre-Rift Event Lagerstr. 12 32 1545 32° 0–3–1 -36
07/02/26 Riftbound Spiritforged Pre-Rift Event Lagerstr. 12 47 1539 16° 3–2 +16
07/02/26 Glitchless Spiritforged Pre-Rift Mainz 25 1518 23° 0–1 -16
07/02/26 Glitchless Spiritforged Pre-Rift Kaiserstraße 72 21 1527 3–2–1 +30
30/01/26 Nexus Night Idstein 15 1492 2–2 0
26/01/26 Team Lunti Casual Monday Lagerstr. 12 22 1536 12° 0–0–1 +5
24/01/26 Glitchless Summoner Skirmish Kaiserstraße 72 14 1588 12° 1–3 -10
18/01/26 Sonntag Morning Summoner Skirmish - January Dreieich 23 1559 11° 2–2 0
17/01/26 Riftbound Summoner Skirmish Januar 2026 Lagerstr. 12 13 1545 11° 0–3 -38
16/01/26 Nexus Night Idstein 19 1501 3–1 +19
15/01/26 Team Lunti Donnerstags Nexus Night Lagerstr. 12 14 1505 14° 0–3 -36
12/01/26 Team Lunti Casual Monday Lagerstr. 12 18 1535 10° 0–0–1 -1
04/01/26 Summoner Skirmish Klosterstr. 3 28 1533 12° 3–2 +7
03/01/26 Summoner Skirmish - Januar Idstein 26 1525 3–2–1 +27
30/12/25 Dienstag Afternoon Nexus Nights - 1v1 Darmstadt 13 1491 2–0 +23
29/12/25 Team Lunti Casual Monday Lagerstr. 12 18 1524 0–0–2 -3
29/12/25 Riftbound - Nexus Night Main-Kinzig-Kreis 23 1549 13° 1–2 -10
27/12/25 Overnumbered Legend Turnier Lagerstr. 12 25 1571 23° 1–4 -30
27/12/25 Nexus Nights Idstein 19 1501 2–1 +14
20/12/25 Samstag Morning Summoner Skirmish - December Kirchstraße 21 16 1521 3–2 +19
19/12/25 Nexus Night Idstein 22 1541 3–1–1 +41
11/12/25 Team Lunti Donnerstags Nexus Night Lagerstr. 12 15 1517 12° 0–2 -23
08/12/25 Riftbound - Nexus Night Main-Kinzig-Kreis 27 1532 14° 1–2 -14
07/12/25 Merlins Spiele Wiesbaden - Riftbound Nexus Night - Constructed Wiesbaden 15 1527 2–2 +11
06/12/25 Summoner Skirmish - Dezember Idstein 29 1538 27° 1–4 -31
28/11/25 Nexus Night Idstein 23 1519 1–2–1 -19

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 2 events 36%
  • 16 to 99 34 events 39%
  • Under 16 10 events 34%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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