Kronos
#9,105 in the world · #536 in Germany · in the top 20% nationally. 26 official events, 50 matches won and 40 lost.
- 1611±38Rating · margin ±38
- 1523Average field · 103 entr.
- 27%vs top 5% (3–8)
What they have done so far
- Made top 8 9 times in 26 tournaments: 35% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their peak is 1,629 points, reached in June 2026: today they sit 18 points below it.
- The toughest field they have faced averaged 1,580 points, across 23 entrants.
- They are 7 points away from the top 500: Germany.
How the rating moved
Between 1,435 and 1,629, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/08/26 | Nexus Night Bremen | 29 | 1513 | 28° | 0–1 | -18 |
| 14/06/26 | Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 | 1,006 | 1579 | 36° | 5–1 | +56 |
| 12/06/26 | Super Nexus Night - RQ Utrecht Friday 8pm Jaarbeursplein 6 | 1,028 | 1546 | 98° | 3–0 | +30 |
| 04/04/26 | Nexus Night Bremen | 18 | 1495 | 12° | 1–2 | -19 |
| 28/03/26 | Nexus Night Bremen | 16 | 1496 | 11° | 1–0–1 | +3 |
| 22/03/26 | Sunday Evening Summoner Skirmish - March Mahndorfer Heerstraße 71 | 15 | 1562 | 10° | 2–2 | -5 |
| 21/03/26 | Nexus Night Bremen | 22 | 1504 | 12° | 1–2 | -24 |
| 14/03/26 | Nexus Night Bremen | 18 | 1514 | 7° | 2–1 | +1 |
| 08/03/26 | Skirmish März Bremen | 23 | 1580 | 4° | 4–2 | +36 |
| 07/03/26 | Riftbound Summoner Skirmish - March Am Wall 153 | 16 | 1538 | 4° | 3–2 | +15 |
| 28/02/26 | Nexus Nights Bremen | 22 | 1534 | 16° | 1–2 | -8 |
| 21/02/26 | Prerelease Spiritforged Bremen | 41 | 1495 | 8° | 3–1 | +14 |
| 14/02/26 | Spiritforged Prerelease by Fuhrious TC Bremen | 34 | 1505 | 11° | 2–1–2 | -1 |
| 08/02/26 | Spiritforged Pre-Rift Event Bremen Weserpark Mahndorfer Heerstraße 71 | 15 | 1509 | 10° | 1–2 | -11 |
| 07/02/26 | Spiritforged Pre-Rift Event - Highlander Games Bremen Am Wall 153 | 24 | 1510 | 18° | 1–1 | -5 |
| 06/02/26 | Nexus Night Bremen | 21 | 1527 | 2° | 3–1 | +34 |
| 31/01/26 | Nexus Nights Bremen | 18 | 1517 | 17° | 0–2–1 | -30 |
| 24/01/26 | Riftbound Summoner Skirmish - January Am Wall 153 | 24 | 1521 | 15° | 2–3 | -11 |
| 17/01/26 | Nexus Nights Bremen | 13 | 1553 | 2° | 3–0–1 | +39 |
| 20/12/25 | Riftbound Summoner Skirmish - December Am Wall 153 | 39 | 1539 | 10° | 3–2 | +29 |
| 13/12/25 | Nexus Night by Fuhrious TC Bremen | 28 | 1518 | 5° | 3–1 | +31 |
| 29/11/25 | Nexus Night by Fuhrious TC Bremen | 16 | 1486 | 9° | 2–2 | +20 |
| 28/11/25 | Skirmish by Fuhrious TC Bremen | 37 | 1518 | 27° | 1–4–1 | -53 |
| 22/11/25 | Nexus Night by Fuhrious TC Bremen | 27 | 1528 | 7° | 3–2 | +35 |
| 15/11/25 | Nexus Night by Fuhrious TC Bremen | 29 | 1493 | 19° | 0–3–1 | -47 |
| 31/10/25 | Riftbound Release By Fuhrious TC Bremen | 20 | — | 5° | 0–0–2 | 0 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 89%
- 16 to 99 21 events 46%
- Under 16 3 events 55%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Aufrichtig DE 1832 1–5
- Malediction DE 1754 0–1
- Aizen DE 1753 0–1
- Justice Jonas DE 1717 1–0
- Seishino DE 1711 1–0
- Malo PT 1706 0–1
- Let me cook DE 1680 1–0
- ChipsSalat DE 1665 1–0
- Tommes DE 1656 0–1
- Pixxel DE 1656 0–2
- KAI HawkMoon9902 IT 1655 1–0
- kynius 1655 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →