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Krovo

#9,345 in the world · #789 in Italy · in the top 19% nationally. 7 official events, 16 matches won and 6 lost.

  • 1609±73Rating · margin ±73
  • 1532Average field · 9 entr.
  • vs top 5%

What they have done so far

  • Has won 3 tournaments. The biggest one had 9 players entered.
  • Made top 8 7 times in 7 tournaments: 100% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,654 points, reached in May 2026: today they sit 45 points below it.
  • The toughest field they have faced averaged 1,545 points, across 16 entrants.
  • They are 39 points away from the top 500: Italy.

How the rating moved

Between 1,538 and 1,654, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
24/07/26 Friday Night Vendetta Pre-Rift Event Nettuno 6 1543 0–2–1 -45
02/05/26 venerdì Morning Unleashed Pre-Rift Event (Copy) Nettuno 8 3–0 +28
09/04/26 Swamp Summoner Skirmish - April Aprilia 9 1526 3–1 +19
04/04/26 giovedì Night Summoner Skirmish - April Nettuno 8 1541 2–1–1 -1
02/03/26 Lunedì Night Nexus Night Nettuno 6 1506 3–0 +56
23/02/26 Lunedi Nexus Night Nettuno 4 2–1 +14
09/02/26 Pre Release SpiritForged Nettuno 16 1545 3–1 +38

Form and consistency

On a 5-loss streak.

  • 16 to 99 1 events 75%
  • Under 16 6 events 65%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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