kuanh tft
#46,404 in the world · #17,080 in United States · in the top 98% nationally. 5 official events, 0 matches won and 10 lost.
- 1335±112Rating · margin ±112
- 1502Average field · 27 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,524 points, across 31 entrants.
How the rating moved
Between 1,335 and 1,459, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/02/26 | Monday Evening Spiritforged Pre-Rift Event Seattle | 42 | 1509 | 36° | 0–3 | -44 |
| 07/02/26 | Saturday Afternoon Riftbound Spiritforged Pre-Rift Event Seattle | 16 | 1489 | 16° | 0–3 | -50 |
| 06/12/25 | Nexus Night @ The Game Shelf Kent | 19 | 1477 | 10° | 0–0–1 | +5 |
| 04/12/25 | Weekly Nexus Night - 1v1 - 12/3 Kent | 25 | 1513 | 23° | 0–2 | -35 |
| 13/11/25 | Weekly Evening Nexus Night Kent | 31 | 1524 | 28° | 0–2 | -41 |
Form and consistency
On a 11-loss streak.
- 16 to 99 5 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- blazeitbots420 US 1647 0–1
- Salvite US 1569 0–1
- Ramboxers US 1523 0–1
- KKEIZ US 1511 0–1
- Derk US 1506 0–1
- Ttab US 1465 0–1
- Mewpi US 1462 0–1
- HBombdizzle US 1460 0–1
- Malkara US 1440 0–1
- Riot DoHaste US 1362 0–1
- SlowMoDomo US 1352 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →