kuro
#29,022 in the world · #414 in Singapore · in the top 69% nationally. 3 official events, 4 matches won and 5 lost.
- 1488±116Rating · margin ±116
- 1516Average field · 23 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their peak is 1,544 points, reached in August 2026: today they sit 56 points below it.
- The toughest field they have faced averaged 1,528 points, across 16 entrants.
How the rating moved
Between 1,479 and 1,544, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Monday Evening Nexus Nights - 1v1 767 Upper Serangoon Road | 16 | 1528 | 11° | 0–3 | -56 |
| 22/08/26 | Saturday Evening Nexus Nights - 1v1 22 Sin Ming Lane | 18 | 1513 | 2° | 3–0 | +65 |
| 09/08/26 | Sunday National Day Nexus Nights - 1v1 22 Sin Ming Lane | 35 | 1508 | 28° | 1–2 | -21 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Lyerfencer SG 1787 0–1
- willmak AU 1608 0–1
- AhNeng SG 1600 1–0
- Lood SG 1560 0–1
- pavement GB 1547 1–0
- UBAVIEL SG 1527 0–1
- DeBearBear SG 1481 1–0
- tiny SG 1471 0–1
- TheShuckleGuy GB 1430 1–0
- yarG SG 1425 0–1
- Scixor SG 1422 1–0
- SongAhri SG 1287 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →