← Chile

KWIN Cuanito

#20,434 in the world · #181 in Chile · in the top 51% nationally. 7 official events, 17 matches won and 13 lost.

  • 1534±77Rating · margin ±77
  • 1543Average field · 22 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 21 players entered.
  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their peak is 1,627 points, reached in November 2025: today they sit 93 points below it.
  • The toughest field they have faced averaged 1,569 points, across 21 entrants.
  • They are 54 points away from the top 100: Chile.

How the rating moved

Between 1,534 and 1,627, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
09/12/25 Tuesday Evening Nexus Night 8320222 Santiago 24 1491 13° 2–2 -3
02/12/25 Tuesday Evening Nexus Night 8320222 Santiago 24 1532 19° 1–3 -35
25/11/25 Martes Evening Nexus Nights - 1v1 8320222 Santiago 21 1551 14° 1–3 -55
18/11/25 Tuesday Evening Nexus Night 8320222 Santiago 21 1569 4–0 +72
15/11/25 sábado Afternoon Nexus Nights - 1v1 7500833 Providencia 26 1559 13° 3–2 +12
11/11/25 Tuesday Evening Nexus Night 8320222 Santiago 15 1553 2–2 -21
09/11/25 Nexus Night 09/11 - Next Z San Miguel 19 4–1 +64

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 58%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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