← Chile

User78715

#15,607 in the world · #137 in Chile · in the top 39% nationally. 6 official events, 13 matches won and 7 lost.

  • 1563±89Rating · margin ±89
  • 1546Average field · 21 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 25 players entered.
  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their peak is 1,618 points, reached in November 2025: today they sit 55 points below it.
  • The toughest field they have faced averaged 1,569 points, across 21 entrants.
  • They are 25 points away from the top 100: Chile.

How the rating moved

Between 1,500 and 1,618, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/11/25 Martes Evening Nexus Nights - 1v1 8320222 Santiago 21 1551 12° 2–2 -19
18/11/25 Tuesday Evening Nexus Night 8320222 Santiago 21 1569 14° 2–2 -21
11/11/25 Tuesday Evening Nexus Night 8320222 Santiago 15 1553 2–2 -15
10/11/25 AlphaTCG - Nexus Night #2 7500000 Santiago 25 1509 4–0 +72
09/11/25 Casual Oasis Nexus Nights - 1v1 Las Condes 21 3–1 +46
07/10/25 Demo Day y Learn-to-Play 8320222 Santiago 32 0–0–1 0

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 65%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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