kYaAaAhri
#31,670 in the world · #2,315 in Canada · in the top 67% nationally. 5 official events, 4 matches won and 10 lost.
- 1473±87Rating · margin ±87
- 1548Average field · 19 entr.
- 0%vs top 5% (0–5)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,561 points, across 16 entrants.
- They are 104 points away from the top 1,000: Canada.
How the rating moved
Between 1,413 and 1,473, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | BGB LTP Vendetta Summoner Skirmish I L4B 1L1 | 16 | 1544 | 6° | 2–0–2 | +54 |
| 27/08/26 | BGB LTP 1v1 Nexus Night -August 27, 2026 L4B 1L1 | 16 | 1561 | 12° | 1–2 | +6 |
| 24/08/26 | Hairy Tarantula Monday Nexus Night M4N 2N4 | 16 | 1560 | 15° | 0–3 | -34 |
| 17/08/26 | Hairy Tarantula Monday Nexus Night M4N 2N4 | 29 | 1542 | 24° | 1–2 | -6 |
| 10/08/26 | Hairy Tarantula Monday Nexus Night M4N 2N4 | 19 | 1533 | 18° | 0–3 | -47 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PocketMith CA 1898 0–1
- Morppadorp CA 1822 0–1
- Valette CA 1708 0–2
- GameScience CA 1701 0–1
- ma2 CA 1682 1–0
- Brafdlog CA 1680 0–1
- jaxoo CA 1601 0–1
- Honcho Hoodlum CA 1529 0–1
- rngie CA 1519 0–1
- Excanto CA 1515 0–1
- manual CA 1489 1–0
- DynamiteRainbow CA 1480 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →