Landmine
#11,168 in the world · #149 in Singapore · in the top 26% nationally. 14 official events, 28 matches won and 15 lost.
- 1594±53Rating · margin ±53
- 1533Average field · 41 entr.
- —vs top 5%
What they have done so far
- Made top 8 8 times in 14 tournaments: 57% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,660 points.
- The toughest field they have faced averaged 1,580 points, across 16 entrants.
- They are 31 points away from the top 100: Singapore.
How the rating moved
Between 1,520 and 1,648, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 31/08/26 | Monday Evening Nexus Nights - 1v1 Ang Mo Kio Ave 3 | 20 | 1528 | 18° | 0–3 | -48 |
| 29/08/26 | Goat Nexus Nights (Sat) - 1v1 Bo3 Braddell Tech | 19 | 1509 | 2° | 3–0 | +24 |
| 26/08/26 | Wednesday Evening Nexus Nights - 1v1 Singapore | 60 | 1534 | 13° | 2–1 | +3 |
| 24/08/26 | Monday Evening Nexus Nights - 1v1 Ang Mo Kio Ave 3 | 20 | 1500 | 7° | 2–1 | +4 |
| 19/08/26 | SC Collection Riftbound Nexus Night Orchard Rd | 48 | 1472 | 22° | 2–1 | +1 |
| 16/08/26 | Flagship Sunday Nexus Noon BO3 Bishan St. 23 | 24 | 1521 | 15° | 1–2 | -20 |
| 15/08/26 | Goat Nexus Nights (Sat) - 1v1 Bo3 Braddell Tech | 16 | 1577 | 5° | 2–1 | +1 |
| 15/08/26 | RCS #3 - MSIF Singapore | 128 | 1555 | 59° | 2–2–1 | -13 |
| 13/08/26 | Universe Cards Nexus Nights BO1 203 Toa Payoh North | 16 | 1580 | 3° | 2–1 | -6 |
| 12/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 33 | 1543 | 3° | 3–0 | +46 |
| 11/08/26 | Tuesday Night Nexus B01 @ Utopia Games SIngapore | 36 | 1498 | 3° | 3–0 | +55 |
| 05/08/26 | Nexus Night 5/8 at Hideout Singapore | 66 | 1574 | 56° | 1–2 | -28 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Ang Mo Kio Ave 3 | 22 | — | 2° | 3–0 | +55 |
| 02/08/26 | Flagship Sunday Nexus Noon BO3 Bishan St. 23 | 13 | — | 3° | 2–1 | +20 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 12 events 67%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →