Lefty
#13,643 in the world · #182 in Singapore · in the top 31% nationally. 4 official events, 11 matches won and 5 lost.
- 1576±80Rating · margin ±80
- 1564Average field · 20 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,626 points.
- The toughest field they have faced averaged 1,600 points, across 22 entrants.
How the rating moved
Between 1,560 and 1,607, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Jurong Games Haven Vendetta Summoner Skirmish I Singapore | 22 | 1600 | 11° | 1–2–1 | -31 |
| 22/08/26 | Happyland Vendetta Summoner Skirmish I Coleman St | 23 | 1546 | 3° | 4–2–1 | +16 |
| 21/08/26 | Cards & Chatter Vendetta Summoner Skirmish I 6001 Beach Road | 16 | 1547 | 3° | 3–1–1 | +31 |
| 05/08/26 | Jurong Games Haven BO3 Nexus Night 5th Aug 2026 Singapore | 16 | — | 2° | 3–0 | +60 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- timmmmmmmy SG 1666 0–1
- shoel4ces SG 1663 0–1
- Froskie SG 1652 0–1
- Dubu SG 1650 0–1
- kloke86 SG 1608 1–0
- barbiecue SG 1597 1–0
- tedore SG 1581 1–0
- bountyhunt5r SG 1575 0–1
- Nitrodux0303 SG 1550 0–1
- Magzik SG 1541 1–0
- zendragneel69 SG 1540 0–1
- GTP SG SG 1532 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →