kloke86
#9,477 in the world · #127 in Singapore · in the top 22% nationally. 5 official events, 13 matches won and 5 lost.
- 1608±82Rating · margin ±82
- 1530Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 2 tournaments. The biggest one had 16 players entered.
- Made top 8 5 times in 5 tournaments: 100% of the time.
- Their all-time peak is 1,650 points.
- The toughest field they have faced averaged 1,600 points, across 22 entrants.
- They are 17 points away from the top 100: Singapore.
How the rating moved
Between 1,520 and 1,620, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Jurong Games Haven Vendetta Summoner Skirmish I Singapore | 22 | 1600 | 8° | 3–3 | -12 |
| 26/08/26 | Jurong Games Haven BO3 Nexus Night 26th Aug 2026 Singapore | 16 | 1510 | 1° | 3–0 | +48 |
| 19/08/26 | Jurong Games Haven BO3 Nexus Night 19th Aug 2026 Singapore | 16 | 1480 | 7° | 2–1 | -4 |
| 12/08/26 | Jurong Games Haven BO3 Nexus Night 12th Aug 2026 Singapore | 14 | — | 1° | 3–0 | +56 |
| 05/08/26 | Jurong Games Haven BO3 Nexus Night 5th Aug 2026 Singapore | 16 | — | 4° | 2–1 | +20 |
Form and consistency
On a 2-loss streak.
- 16 to 99 4 events 67%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →