ABSTRACT
#13,376 in the world · #178 in Singapore · in the top 30% nationally. 4 official events, 8 matches won and 5 lost.
- 1578±90Rating · margin ±90
- 1552Average field · 22 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,591 points.
- The toughest field they have faced averaged 1,600 points, across 22 entrants.
How the rating moved
Between 1,464 and 1,578, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Jurong Games Haven Vendetta Summoner Skirmish I Singapore | 22 | 1600 | 7° | 3–2–1 | +33 |
| 21/08/26 | BWGH Friday Nexus Nights 21/08 8pm BO3 Upper Bukit Timah Rd | 13 | 1489 | 2° | 3–0 | +57 |
| 12/08/26 | Jurong Games Haven BO3 Nexus Night 12th Aug 2026 Singapore | 14 | — | 6° | 2–1 | +24 |
| 07/08/26 | Doran's Cards Friday Nexus Night 65 Ubi Road 1 | 31 | 1568 | 29° | 0–2–1 | -36 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 33%
- Under 16 2 events 83%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- bitterstar SG 1722 0–1
- Television SG 1664 0–1
- temurthy SG 1619 0–1
- kloke86 SG 1608 0–1
- bountyhunt5r SG 1575 0–1
- SkullsandSuits SG 1571 0–1
- puNcake SG 1560 1–0
- Froskie SG 1548 1–0
- alpsss SG 1538 1–0
- NyandaKun SG 1534 1–0
- wobushiahgua SG 1510 1–0
- DorkyDolphin SG 1463 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →