Lele
#27,160 in the world · #2,190 in Italy · in the top 53% nationally. 19 official events, 28 matches won and 33 lost.
- 1498±43Rating · margin ±43
- 1535Average field · 12 entr.
- 0%vs top 5% (0–4)
What they have done so far
- Has won 1 tournament. The biggest one had 8 players entered.
- Made top 8 15 times in 19 tournaments: 79% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,542 points.
- The toughest field they have faced averaged 1,562 points, across 11 entrants.
- They are 88 points away from the top 1,000: Italy.
How the rating moved
Between 1,445 and 1,541, across 19 events with history.
Last 19 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | LOCAL DAL POD Castelfranco Emilia | 14 | 1545 | 4° | 3–1 | +25 |
| 18/08/26 | Tuesday Evening Vendetta Summoner Skirmish I Castelfranco Emilia | 10 | 1555 | 8° | 1–3 | -22 |
| 17/08/26 | Tappa 6 Castelfranco Emilia | 17 | 1551 | 11° | 2–2 | +5 |
| 11/08/26 | Evento di Agosto Castelfranco Emilia | 22 | 1512 | 5° | 3–1 | +26 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 Castelfranco Emilia | 9 | 1493 | 9° | 0–3 | -34 |
| 31/07/26 | TAPPA NUMERO 5 NATIONAL Castelfranco Emilia | 12 | 1561 | 8° | 2–2 | 0 |
| 22/07/26 | Chaos Draft Castelfranco Emilia | 6 | 1542 | 2° | 0–0–3 | +3 |
| 07/07/26 | Tuesday Evening Summoner Skirmish - July Castelfranco Emilia | 8 | 1532 | 3° | 3–3–1 | +11 |
| 19/06/26 | NATIONAL 2TAPPA POD// RUNES lEAGUE Castelfranco Emilia | 17 | 1503 | 14° | 1–3 | -26 |
| 06/06/26 | Saturday Afternoon Riftbound Open Play Castelfranco Emilia | 11 | 1547 | 5° | 2–2 | +2 |
| 31/03/26 | Tuesday Night Nexus Nights - 1v1 Castelfranco Emilia | 14 | 1547 | 6° | 2–2 | +5 |
| 29/03/26 | domenica Evening Summoner Skirmish - March modena | 15 | 1537 | 6° | 1–2 | -1 |
| 10/03/26 | Tuesday Evening Nexus Nights - 1v1 Castelfranco Emilia | 11 | 1562 | 6° | 1–2 | -6 |
| 07/03/26 | Saturday Afternoon Nexus Nights - 1v1 Castelfranco Emilia | 7 | 1528 | 5° | 1–2 | -25 |
| 02/03/26 | Monday Afternoon Nexus Nights - 1v1 Castelfranco Emilia | 11 | 1541 | 6° | 2–2 | -6 |
| 12/02/26 | giovedì Evening Spiritforged Pre-Rift Event Castelfranco Emilia | 8 | 1497 | 1° | 3–0 | +69 |
| 29/11/25 | sabato Afternoon Riftbound Open Play Castelfranco Emilia | 7 | — | 3° | 1–0–1 | +24 |
| 25/11/25 | martedì Night Learn-to-Play Event Castelfranco Emilia | 8 | — | 8° | 0–0–1 | +3 |
| 18/11/25 | martedì Night Riftbound Open Play Castelfranco Emilia | 13 | — | 12° | 0–3–1 | -55 |
Form and consistency
On a 3-win streak.
- 16 to 99 3 events 50%
- Under 16 16 events 39%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- pogrommm IT 1738 0–2
- Nike IT 1717 0–2
- KAI Jintastik IT 1678 0–2
- KAI HawkMoon9902 IT 1655 1–0
- Starbound UC IT 1619 0–1
- KAI マシレックス IT 1608 0–3
- Mungi871k IT 1603 1–0
- Ozeta IT 1578 2–3
- Zordiak IT 1575 0–1
- KAI Nishiki IT 1571 1–2
- jxyouss IT 1571 1–4
- Andre0817 IT 1570 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →