leumond
#46,642 in the world · #2,757 in Germany · in the top 99% nationally. 5 official events, 3 matches won and 13 lost.
- 1327±86Rating · margin ±86
- 1492Average field · 18 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,517 points.
- The toughest field they have faced averaged 1,560 points, across 31 entrants.
- They are 74 points away from the top 2,500: Germany.
How the rating moved
Between 1,327 and 1,497, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/08/26 | Nexus Night Bardowick | 14 | 1460 | 14° | 0–4 | -52 |
| 07/03/26 | Summoner Skirmish - March Bardowick | 18 | 1480 | 12° | 2–3 | -11 |
| 27/02/26 | Nexus Night Bardowick | 15 | 1496 | 12° | 0–2 | -36 |
| 07/02/26 | Spiritforged Pre-Rift Event Bardowick | 14 | 1466 | 14° | 0–3–1 | -71 |
| 11/12/25 | Donnerstag Evening Nexus Nights - 1v1 Hamburg | 31 | 1560 | 21° | 1–1 | -3 |
Form and consistency
On a 4-loss streak.
- 16 to 99 2 events 43%
- Under 16 3 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Raise DE 1616 0–1
- BenniWirktAutoAb DE 1505 0–1
- Vindo DE 1490 0–1
- Avunie DE 1486 0–2
- MechToken DE 1482 0–1
- EnJhineer DE 1469 0–1
- íAmazing DE 1462 0–1
- Käptn Plomo DE 1451 0–1
- NoSkillzJustLuck DE 1451 0–1
- LWB Rise DE 1449 1–0
- Try to kite me DE 1442 0–1
- Snow DE 1438 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →