LinguiniChad
#45,899 in the world · #3,905 in Italy · in the top 94% nationally. 5 official events, 2 matches won and 13 lost.
- 1349±89Rating · margin ±89
- 1515Average field · 8 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,517 points, across 14 entrants.
- They are 128 points away from the top 2,500: Italy.
How the rating moved
Between 1,345 and 1,442, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/07/26 | MIND FESTIVAL RIFTBOUND MEGACOMICS Civitanova Marche | 6 | 1533 | 4° | 1–2 | +4 |
| 11/07/26 | Summoner Skirmish - July Corridonia | 6 | 1507 | 6° | 0–3 | -50 |
| 09/07/26 | Unleashed Summoner Skirmish - July Civitanova Marche | 9 | 1500 | 5° | 1–2 | -2 |
| 04/07/26 | Saturday Morning Nexus Nights - 1v1 4 luglio TOLENTINO | 5 | 1520 | 5° | 0–3 | -45 |
| 03/12/25 | SoloSealed Nexus Night Civitanova Marche | 14 | 1517 | 14° | 0–3–1 | -58 |
Form and consistency
On a 2-loss streak.
- Under 16 5 events 13%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Supramonte IT 1741 0–2
- odyssea IT 1609 0–1
- ILLfish IT 1551 0–1
- smiru IT 1508 0–1
- Strak98 IT 1466 1–2
- vilipendi0 IT 1463 0–1
- ShinMave04 IT 1443 0–2
- MattoneSenpai IT 1404 0–1
- Novice Ingeneer IT 1369 0–1
- LuMiloz IT 1360 1–1
- Beaka138 IT 1315 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →