lioreos
#39,309 in the world · #14,562 in United States · in the top 84% nationally. 13 official events, 13 matches won and 23 lost.
- 1425±66Rating · margin ±66
- 1531Average field · 21 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 3 times in 13 tournaments: 23% of the time.
- Their peak is 1,528 points, reached in November 2025: today they sit 103 points below it.
- The toughest field they have faced averaged 1,578 points, across 30 entrants.
- They are 152 points away from the top 5,000: United States.
How the rating moved
Between 1,408 and 1,528, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/02/26 | (02/13) Spiritforged Release Event 6PM Portland | 20 | 1538 | 16° | 0–1 | -10 |
| 08/02/26 | Spiritforged Pre-Rift Event #2 Oregon City | 24 | 1482 | 22° | 0–2 | -24 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Tigard | 18 | 1540 | 10° | 2–1–1 | +15 |
| 07/02/26 | (02/06) Spiritforged Prerelease Event 6PM Portland | 16 | 1553 | 16° | 0–3–1 | -34 |
| 23/12/25 | Monday Evening Nexus Nights - 1v1 Oregon City | 24 | 1517 | 11° | 2–1 | +12 |
| 18/12/25 | Wednesday Riftbound Nexus Gongaii Beaverton | 21 | 1518 | 5° | 0–1 | -6 |
| 07/12/25 | Guardian Games Aloha - Riftbound Summoner Skirmish December Aloha | 27 | 1520 | 15° | 2–3 | -4 |
| 06/12/25 | WCG // Riftbound - Nexus "Night" Vancouver | 13 | 1514 | 1° | 3–0–1 | +68 |
| 29/11/25 | WCG // Riftbound - Summoner Skirmish December Vancouver | 16 | 1517 | 12° | 1–3 | -11 |
| 24/11/25 | Sunday Afternoon Nexus Night Tigard | 13 | 1575 | 13° | 0–3 | -51 |
| 23/11/25 | Saturday Nexus Night @ Mox Portland | 30 | 1524 | 16° | 1–1–1 | +8 |
| 16/11/25 | Sunday Evening Nexus Night - Box Tournament. Tigard | 30 | 1578 | 24° | 0–3 | -66 |
| 15/11/25 | WCG // Riftbound - Nexus "Night" Vancouver | 18 | — | 7° | 2–1–2 | +28 |
Form and consistency
On a 3-loss streak.
- 16 to 99 11 events 29%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Maestro US 1737 0–1
- mode Bob US 1715 0–1
- 100fountains US 1670 0–1
- Lane Departure US 1670 0–1
- Happykappa US 1658 0–2
- XFGEA777 US 1654 1–0
- Xalos US 1638 0–1
- RAT FORNICATOR US 1627 0–1
- xSleepyGarryx US 1597 0–1
- AbsoluteAtlas US 1594 0–1
- FactualAction US 1579 0–1
- WildcardAlbedo US 1567 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →