← United States

Llama77DTV

#28,816 in the world · #10,642 in United States · in the top 62% nationally. 5 official events, 7 matches won and 8 lost.

  • 1489±91Rating · margin ±91
  • 1521Average field · 15 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,569 points.
  • The toughest field they have faced averaged 1,592 points, across 15 entrants.
  • They are 88 points away from the top 5,000: United States.

How the rating moved

Between 1,489 and 1,554, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
04/04/26 NLG April Summoner Skirmish Kettering 15 1592 15° 0–3 -53
29/03/26 Sunday Nexus Nights Columbus 12 1492 2–2 -12
26/03/26 Weekly Nexus Night at The Guardtower West 3/26/26 Hilliard 20 1509 2–1 +27
22/03/26 Sunday Afternoon Summoner Skirmish - March Columbus 14 1495 2–1–1 +23
17/03/26 Tuesday Nexus Night Pickerington 12 1516 1–1–1 +4

Form and consistency

On a 3-loss streak.

  • 16 to 99 1 events 67%
  • Under 16 4 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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