LmCoyote
#3,275 in the world · #8 in Peru · in the top 11% nationally. 4 official events, 12 matches won and 1 lost.
- 1683±90Rating · margin ±90
- 1527Average field · 16 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Has won 2 tournaments. The biggest one had 14 players entered.
- Made top 8 4 times in 4 tournaments: 100% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,556 points, across 16 entrants.
How the rating moved
Between 1,558 and 1,683, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Night Vendetta Summoner Skirmish I Lima | 16 | 1556 | 2° | 3–0–1 | +47 |
| 29/08/26 | Tuesday Evening Vendetta Summoner Skirmish I Av. Primavera 264 | 19 | 1546 | 6° | 3–1 | +25 |
| 22/08/26 | Vendetta Summoner Skirmish I - Agosto ALUDI LIMA | 14 | 1509 | 1° | 3–0–1 | +53 |
| 15/08/26 | 14/08 nexus night novatos Lima | 13 | 1495 | 1° | 3–0 | +58 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 75%
- Under 16 2 events 86%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CHOCOBOLITA PE 1707 1–0
- Blue Buff Taker PE 1684 1–1
- OdioLaAceituna PE 1605 0–2
- Jespino27 PE 1584 1–0
- Neztor00 PE 1564 1–0
- Choco PE 1526 1–0
- Hhybrid PE 1519 1–0
- AmoLaAceituna PE 1515 1–0
- Foreverzeroxxx PE 1475 1–0
- Danijaden PE 1451 1–0
- YHKCH PE 1449 1–0
- RageMach1ne PE 1443 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →