LMT2014
#14,803 in the world · #791 in Australia · in the top 29% nationally. 13 official events, 21 matches won and 22 lost.
- 1568±50Rating · margin ±50
- 1544Average field · 271 entr.
- 23%vs top 5% (3–10)
What they have done so far
- Made top 8 6 times in 13 tournaments: 46% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,585 points.
- The toughest field they have faced averaged 1,631 points, across 34 entrants.
- They are 45 points away from the top 500: Australia.
How the rating moved
Between 1,477 and 1,568, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/08/26 | Vendetta Win-a-Case Ashfield | 34 | 1631 | 22° | 2–3–1 | +4 |
| 06/08/26 | Thursday Evening Nexus Night 3 Central Rd | 15 | 1526 | 3° | 2–0–1 | +30 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 443° | 4–4 | +15 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 304° | 2–2 | +10 |
| 15/05/26 | Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade | 714 | 1587 | 622° | 1–3 | -13 |
| 02/04/26 | Thursday Nexus Night 1v1 3/25 Central Rd | 13 | 1510 | 3° | 2–0–1 | +19 |
| 19/03/26 | Thursday Evening Nexus Nights - 1v1 3 Central Rd | 12 | 1532 | 11° | 0–2–1 | -27 |
| 15/03/26 | Sunday Afternoon Summoner Skirmish - March 3 Central Rd | 12 | 1546 | 6° | 2–1 | +24 |
| 05/03/26 | Thursday Nexus Nights - 1v1 3 Central Rd | 15 | 1533 | 5° | 2–1 | +29 |
| 26/02/26 | Thursday Nexus Night 3 Central Rd | 13 | 1505 | 9° | 0–2 | -34 |
| 12/02/26 | Thursday Evening Spiritforged Pre-Rift Event 3 Central Rd | 16 | — | 6° | 2–1 | +24 |
| 08/02/26 | Good Games Newcastle - Sealed - Spiritforged Pre-Rift Event Broadmeadow | 16 | — | 7° | 1–1–3 | +5 |
| 06/02/26 | Good Games Newcastle - Sealed - Spiritforged Pre-Rift Event 72 Broadmeadow Rd | 32 | 1527 | 17° | 1–2–1 | -18 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 3 events 44%
- 16 to 99 4 events 33%
- Under 16 6 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- calze6 AU 1792 1–0
- Miralis AU 1757 0–1
- MaverickJack AU 1752 0–2
- Takamachi Nanoha AU 1747 0–1
- R650 vtaki232 AU 1735 0–1
- AbyssTCG Costa AU 1724 1–0
- CBL DAGS AU 1722 0–1
- Langazz AU 1719 1–2
- Maverik The God US 1712 0–1
- Delushunz AU 1707 0–1
- William AU 1664 0–1
- Skrilleze AU 1658 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →