← United States

loafie

#22,991 in the world · #8,391 in United States · in the top 49% nationally. 8 official events, 17 matches won and 12 lost.

  • 1520±72Rating · margin ±72
  • 1537Average field · 292 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,630 points.
  • The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
  • They are 57 points away from the top 5,000: United States.

How the rating moved

Between 1,501 and 1,610, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
04/04/26 Saturday Afternoon Summoner Skirmish - April Clovis 14 1520 3–2 +19
14/03/26 Nexus Night Box Tournament Clovis 12 1504 2–2 -7
07/03/26 Saturday Afternoon Summoner Skirmish - March Clovis 17 1524 11° 2–3 -48
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 1452° 0–1 -28
14/02/26 Riftbound Nexus Night Clovis 18 1543 18° 0–1 -26
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Clovis 22 1542 4–1–1 +36
03/01/26 Saturday Afternoon Nexus Nights - 1v1 Clovis 13 3–1 +36
15/11/25 Saturday Afternoon Nexus Night Clovis 17 3–1 +38

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 4 events 56%
  • Under 16 3 events 62%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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