Riftbound1
#3,012 in the world · #1,037 in United States · in the top 6% nationally. 7 official events, 26 matches won and 6 lost.
- 1688±69Rating · margin ±69
- 1529Average field · 16 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Has won 3 tournaments. The biggest one had 18 players entered.
- Made top 8 7 times in 7 tournaments: 100% of the time.
- The toughest field they have faced averaged 1,543 points, across 18 entrants.
- They are 2 points away from the top 1,000: United States.
How the rating moved
Between 1,537 and 1,688, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/03/26 | Lunar Box Event Clovis | 13 | 1531 | 1° | 4–0 | +23 |
| 14/03/26 | Nexus Night Box Tournament Clovis | 12 | 1504 | 3° | 3–1 | +4 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March Clovis | 17 | 1524 | 2° | 5–2–1 | 0 |
| 14/02/26 | Riftbound Nexus Night Clovis | 18 | 1543 | 1° | 4–0 | +59 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Clovis | 22 | 1542 | 4° | 3–2–1 | -9 |
| 03/01/26 | Saturday Afternoon Nexus Nights - 1v1 Clovis | 13 | — | 1° | 4–0 | +74 |
| 15/11/25 | Saturday Afternoon Nexus Night Clovis | 17 | — | 2° | 3–1 | +37 |
Form and consistency
On a 6-win streak.
- 16 to 99 4 events 68%
- Under 16 3 events 92%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kingly US 1721 0–1
- UncleGaz US 1713 1–2
- maxalador US 1692 1–1
- DGaskins US 1608 1–0
- SinisterPoro US 1563 1–0
- Robert w US 1562 0–1
- Astrocomical US 1527 1–0
- JasmineCosign US 1525 2–0
- loafie US 1520 1–0
- Beeg US 1492 1–0
- nalabeautiful US 1491 1–0
- Knives US 1488 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →