LockOn
#7,767 in the world · #437 in Australia · in the top 16% nationally. 22 official events, 44 matches won and 31 lost.
- 1623±37Rating · margin ±37
- 1540Average field · 89 entr.
- 40%vs top 5% (4–6)
What they have done so far
- Made top 8 7 times in 22 tournaments: 32% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,668 points.
- The toughest field they have faced averaged 1,616 points, across 28 entrants.
- They are 38 points away from the top 250: Australia.
How the rating moved
Between 1,509 and 1,656, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | 9.1 Tuesday Evening Nexus Nights - 1v1 Sydney | 44 | 1537 | 27° | 1–2 | -16 |
| 30/08/26 | Sunday Morning Vendetta Summoner Skirmish I Ashfield | 28 | 1616 | 9° | 1–2–1 | -16 |
| 25/08/26 | 8.25 Tuesday Evening Nexus Nights - 1v1 Sydney | 40 | 1540 | 9° | 2–1 | +2 |
| 18/08/26 | 8.18 Tuesday Evening Nexus Nights - 1v1 Sydney | 43 | 1534 | 12° | 2–1 | -3 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 49° | 9–2–2 | +87 |
| 05/04/26 | 4.5 Afternoon Summoner Skirmish - April Sydney | 26 | 1541 | 26° | 0–2 | -29 |
| 24/03/26 | 3.24Tuesday Evening Nexus Nights - 1v1 Sydney | 29 | 1533 | 6° | 2–1 | +2 |
| 17/03/26 | 3.17 Tuesday Afternoon Nexus Nights - 1v1 Sydney | 20 | 1534 | 4° | 2–1 | +15 |
| 14/03/26 | Riftbound TCG - Summoner Skirmish [Constructed] Sydney | 23 | 1584 | 3° | 4–1–2 | +56 |
| 10/03/26 | 3.10 Tuesday Evening Nexus Nights - 1v1 Sydney | 20 | 1517 | 17° | 1–2 | -21 |
| 04/03/26 | Nexus Wednesdays Sydney | 14 | 1524 | 11° | 1–1 | -1 |
| 03/03/26 | 3.3 Tuesday Evening Nexus Nights - 1v1 Sydney | 23 | 1517 | 18° | 1–1 | -2 |
| 03/02/26 | 2.3 Tuesday Evening Nexus Nights - 1v1 Sydney | 16 | 1522 | 11° | 1–2 | -15 |
| 27/01/26 | 1.27 Tuesday Evening Nexus Nights 1v1 Sydney | 18 | 1527 | 10° | 1–1 | -3 |
| 11/01/26 | 1.11 Sunday Afternoon Summoner Skirmish - January Sydney | 19 | 1556 | 4° | 4–2 | +25 |
| 16/12/25 | 12.16 Evening Nexus Nights - 1v1 Sydney | 32 | 1524 | 5° | 2–1–2 | +11 |
| 14/12/25 | 12.14 Sunday Afternoon Summoner Skirmish - December Sydney | 22 | 1538 | 11° | 1–3–1 | -21 |
| 09/12/25 | 12.09 Evening Nexus Nights - 1v1 Sydney | 29 | 1528 | 10° | 2–1–2 | +8 |
| 06/12/25 | Saturday Morning Summoner Skirmish - December Level 1/830 Anzac Parade | 32 | 1540 | 11° | 2–2 | -17 |
| 02/12/25 | 12.02 Evening Nexus Nights - 1v1 Sydney | 22 | 1528 | 2° | 3–0–2 | +52 |
| 25/11/25 | 11.25 Evening Nexus Nights - 1v1 Sydney | 19 | 1540 | 14° | 0–1–1 | -21 |
| 18/11/25 | Evening Nexus Nights - 1v1 Sydney | 25 | 1526 | 5° | 2–1–2 | +30 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 69%
- 16 to 99 20 events 45%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Morpice121 AU 1963 0–1
- calze6 AU 1792 1–0
- FuZioNBOZZ AU 1758 1–0
- Htpiper151 AU 1753 0–1
- aaaa varky AU 1746 1–3
- ark AU 1733 0–1
- CBL DAGS AU 1722 1–0
- sophia AU 1698 0–4
- Lansen AU 1696 0–1
- KurisuBee AU 1694 0–1
- igty AU 1692 0–1
- InMiB AU 1684 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →