LordKicho
#25,221 in the world · #305 in Mexico · in the top 57% nationally. 3 official events, 6 matches won and 7 lost.
- 1508±98Rating · margin ±98
- 1530Average field · 25 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their all-time peak is 1,516 points.
- The toughest field they have faced averaged 1,548 points, across 29 entrants.
How the rating moved
Between 1,446 and 1,508, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/02/26 | Level Up Game Hub Nexus Night 06720 Ciudad de México | 13 | 1526 | 4° | 3–1 | +62 |
| 14/02/26 | KODAMA Spiritforged Pre-Rift Event CDMX | 32 | 1516 | 18° | 2–3–1 | -2 |
| 28/12/25 | domingo Afternoon Summoner Skirmish - December Benito Juarez | 29 | 1548 | 23° | 1–3–1 | -52 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 27%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- zkoccod MX 1822 0–1
- Pspech MX 1739 1–0
- Maestro Otaku MX 1739 0–1
- El Valo MX 1546 1–0
- Lenerius MX 1536 1–0
- estopa3D MX 1528 0–1
- Loner MX 1525 0–1
- GeorgeHDGA MX 1514 1–0
- Rindam MX 1478 0–1
- WadeVanrockels MX 1469 0–1
- Zhett MX 1446 0–1
- emilioLq3 MX 1415 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →