LORDSUCCCCCCCCCC
#30,793 in the world · #2,264 in Canada · in the top 66% nationally. 4 official events, 3 matches won and 5 lost.
- 1478±106Rating · margin ±106
- 1531Average field · 24 entr.
- 100%vs top 5% (2–0)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,547 points.
- The toughest field they have faced averaged 1,541 points, across 37 entrants.
How the rating moved
Between 1,478 and 1,532, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 12/08/26 | Practice Day (Open Play) Mississauga | 18 | 1514 | 11° | 0–0–1 | 0 |
| 25/03/26 | Wednesday Night Nexus Nights - 1v1 L5A 3Y1 | 15 | 1536 | 9° | 0–2 | -43 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March L4Y2B6 | 25 | 1533 | 18° | 1–2–1 | -11 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event L5J 3S8 | 37 | 1541 | 4° | 2–1–1 | +32 |
Form and consistency
On a 3-loss streak.
- 16 to 99 3 events 33%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Zaboomafoo CA 1749 1–0
- 1 Joule CA 1711 1–0
- DumpinDonuts CA 1662 1–0
- slabshark2025 CA 1652 0–1
- Ruvalis CA 1562 0–1
- tftproplayer CA 1512 0–1
- LilyPichuwu CA 1508 0–2
- DrunkJesus CA 1483 0–1
- CookieJabuki36 CA 1480 0–1
- ElectricPoro CA 1446 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →