tftproplayer
#24,475 in the world · #1,818 in Canada · in the top 53% nationally. 7 official events, 10 matches won and 10 lost.
- 1512±73Rating · margin ±73
- 1548Average field · 20 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 4 times in 7 tournaments: 57% of the time.
- Their all-time peak is 1,538 points.
- The toughest field they have faced averaged 1,563 points, across 22 entrants.
- They are 65 points away from the top 1,000: Canada.
How the rating moved
Between 1,499 and 1,526, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Nexus Night Tuesday 7 PM Mississauga | 18 | 1547 | 5° | 2–1 | +13 |
| 01/04/26 | Practice Night (New Banlist) Mississauga | 14 | 1554 | 3° | 0–0–1 | 0 |
| 31/03/26 | Tuesday Afternoon Nexus Night Mississauga | 21 | 1561 | 16° | 1–2 | -7 |
| 24/03/26 | Tiesday Afternoon Nexus Night Mississauga | 22 | 1563 | 17° | 1–2 | -11 |
| 17/03/26 | Tuesday Afternoon Nexus Night Mississauga | 18 | 1562 | 12° | 1–1–1 | -9 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March L4Y2B6 | 25 | 1533 | 8° | 3–3 | +7 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event L4K 2N2 | 22 | 1518 | 8° | 2–1–1 | +19 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 45%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JayJ CA 1742 0–1
- CheekySherwin CA 1693 0–1
- Tex CA 1665 1–0
- Gasyop CA 1617 0–1
- Jes CA 1616 1–1
- Descent Saturn CA 1613 0–1
- lordhypo CA 1574 0–2
- Nøøbz CA 1566 0–1
- Branwen CA 1536 0–1
- Runeman CA 1508 1–0
- Dezumuru CA 1506 0–1
- SundayService CA 1502 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →