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LoveHate

#33,592 in the world · #67 in Slovenia · in the top 73% nationally. 5 official events, 7 matches won and 12 lost.

  • 1462±76Rating · margin ±76
  • 1545Average field · 19 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,527 points.
  • The toughest field they have faced averaged 1,573 points, across 14 entrants.
  • They are 58 points away from the top 50: Slovenia.

How the rating moved

Between 1,424 and 1,510, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Zaloška cesta 18 16 1550 13° 0–3 -48
20/06/26 Summoner Skirmish - June Ulica Alenke Gerlovič 1 21 1548 11° 2–2–1 +4
03/05/26 Sunday Morning Unleashed Pre-Rift Event Ulica Alenke Gerlovič 1 21 1526 3–1–1 +55
28/03/26 FOKUS Monthly Competitive Constructed Ulica Alenke Gerlovič 1 14 1573 2–2 +27
21/03/26 Riftbound turnir – Slovenia Card Show 2026 Dunajska c. 18 22 1529 20° 0–4 -76

Form and consistency

On a 4-loss streak.

  • 16 to 99 4 events 29%
  • Under 16 1 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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