Luca Po
#39,437 in the world · #3,228 in Italy · in the top 78% nationally. 26 official events, 23 matches won and 48 lost.
- 1424±40Rating · margin ±40
- 1528Average field · 12 entr.
- 9%vs top 5% (1–10)
What they have done so far
- Made top 8 17 times in 26 tournaments: 65% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,596 points, across 11 entrants.
- They are 53 points away from the top 2,500: Italy.
How the rating moved
Between 1,357 and 1,486, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Vendetta Summoner Skirmish I @SideQuest Vicenza | 12 | 1546 | 7° | 2–2 | +18 |
| 04/08/26 | NexusNight - Tue 04/08 Vicenza | 13 | 1517 | 11° | 0–2 | -25 |
| 28/07/26 | Martedì Sera Vendetta Pre-Rift @SideQuest Vicenza | 12 | 1571 | 11° | 0–3 | -25 |
| 24/07/26 | Venerdì Sera Vendetta Pre-Rift @SideQuest Vicenza | 14 | 1541 | 8° | 2–2 | +10 |
| 07/07/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 14 | 1482 | 5° | 2–1–1 | +23 |
| 05/07/26 | Summoner Skirmish - 5th July @SIDEQUEST Vicenza | 21 | 1573 | 15° | 2–3 | -1 |
| 30/06/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 11 | 1500 | 7° | 2–1 | +17 |
| 16/06/26 | Tuesday Evening Nexus Nights - 1v1 Sidequest Vicenza | 13 | 1501 | 10° | 0–2 | -20 |
| 14/06/26 | Summoner Skirmish - 14th June @SIDEQUEST Vicenza | 16 | 1509 | 11° | 2–2 | +11 |
| 09/06/26 | Tuesday Evening Nexus Nights - 1v1 Vicenza | 14 | 1512 | 10° | 1–2–1 | +1 |
| 02/06/26 | Nexus Night 02/06/26 Vicenza | 12 | 1500 | 3° | 2–1–1 | +35 |
| 26/05/26 | Nexus Night @SideQuest Vicenza | 13 | 1469 | 8° | 0–0–1 | 0 |
| 19/05/26 | Nexus Night @SideQuest Vicenza | 11 | 1596 | 8° | 1–2 | +7 |
| 05/05/26 | Unleashed Pre-Rift - Martedì 5 Maggio Vicenza | 21 | 1520 | 19° | 0–2–2 | -3 |
| 01/05/26 | Unleashed Pre-Rift Event 1st May @SideQuest Vicenza | 12 | 1551 | 7° | 2–2 | +18 |
| 28/04/26 | Nexus Night 28 Aprile by SideQuest Vicenza | 7 | 1576 | 6° | 0–2 | -17 |
| 21/04/26 | Nexus Night by SideQuest Vicenza | 8 | 1503 | 6° | 1–2 | +3 |
| 21/04/26 | Learn to Play 21/04/26 Vicenza | 6 | 1497 | 6° | 0–0–1 | +2 |
| 14/04/26 | Nexus Night - Tuesday @SideQuest Vicenza | 11 | 1531 | 8° | 0–2–1 | -13 |
| 31/03/26 | Nexus Night - Tuesday @SideQuest Vicenza | 9 | 1548 | 4° | 1–1 | +22 |
| 24/03/26 | Nexus Night - Tuesday @SideQuest Vicenza | 12 | 1558 | 11° | 1–2–1 | +4 |
| 12/02/26 | Spiritforged Pre-Rift Event Vicenza | 12 | 1530 | 8° | 0–3 | -40 |
| 16/12/25 | martedì Evening Nexus Nights - 1v1 Vicenza | 7 | 1486 | 7° | 0–2 | -30 |
| 09/12/25 | martedì Evening Nexus Nights - 1v1 Vicenza | 7 | 1549 | 6° | 1–2 | -6 |
| 28/11/25 | Friday Evening Summoner Skirmish - December Vicenza | 14 | — | 9° | 0–3 | -53 |
| 18/11/25 | martedì Evening Nexus Nights - 1v1 Vicenza | 8 | — | 7° | 1–2 | -14 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 31%
- Under 16 23 events 28%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- C4lcioSF IT 1804 0–1
- HowlMetUrNexus IT 1761 1–6
- Sterizzo01 IT 1703 0–3
- Stehn Dà Hal IT 1676 0–1
- superedolao99 IT 1633 0–3
- GoDo F PajassiXD IT 1627 0–7
- SimoCr IT 1622 0–1
- Tony89 IT 1618 0–4
- Pinolo Cosmico IT 1615 0–1
- Syzas IT 1608 0–1
- Snoopy IT 1598 0–4
- Taiga best loli IT 1583 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →