LuggsLugi
#27,558 in the world · #10,141 in United States · in the top 59% nationally. 6 official events, 11 matches won and 13 lost.
- 1496±71Rating · margin ±71
- 1508Average field · 23 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,521 points.
- The toughest field they have faced averaged 1,530 points, across 24 entrants.
- They are 81 points away from the top 5,000: United States.
How the rating moved
Between 1,437 and 1,511, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Nexus Nights - 1v1 (Constructed) College Station | 23 | 1503 | 17° | 1–2 | -15 |
| 23/08/26 | Sunday Morning Vendetta Summoner Skirmish I College Station | 28 | 1504 | 11° | 3–2 | +16 |
| 13/08/26 | Thursday Evening Nexus Nights - 1v1 (Copy) (Copy) Spring | 26 | 1525 | 4° | 3–1 | +58 |
| 11/08/26 | Tuesday Evening Nexus Nights - 1v1 (Copy) (Copy) Spring | 16 | 1485 | 13° | 1–3 | -31 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 (Copy) Spring | 24 | 1530 | 21° | 1–3 | -31 |
| 04/08/26 | Tuesday Evening Nexus Nights - 1v1 (Copy) Spring | 19 | 1500 | 10° | 2–2 | -1 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kerb US 1686 0–2
- Solxce US 1613 0–1
- srQuibbleton US 1595 0–1
- Bigtarts US 1573 0–2
- Shinóbú US 1568 0–1
- thiccNkurby US 1559 1–0
- StardustRiv US 1555 0–1
- Lunaveil US 1539 1–0
- Slowpoky US 1528 0–1
- ghostpuff US 1526 0–2
- ThatBEASTJason US 1515 1–0
- BourbonBro US 1499 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →