lvl0ne
#42,759 in the world · #15,806 in United States · in the top 91% nationally. 6 official events, 6 matches won and 12 lost.
- 1395±78Rating · margin ±78
- 1531Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,522 points.
- The toughest field they have faced averaged 1,593 points, across 19 entrants.
- They are 182 points away from the top 5,000: United States.
How the rating moved
Between 1,395 and 1,500, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | 2v2 Gaming Giant (Team Captains ONLY) Fairfax | 19 | 1593 | 19° | 0–2 | -34 |
| 16/08/26 | Sunday Evening Nexus Nights at Spieda Games Springfield | 14 | 1520 | 10° | 1–2 | -13 |
| 05/04/26 | Sunday Evening Nexus Nights - 1v1 Weekly Springfield | 12 | 1505 | 11° | 0–2–2 | -28 |
| 29/03/26 | Sunday Evening Nexus Nights - 1v1 Weekly Springfield | 13 | 1530 | 9° | 1–2 | -21 |
| 15/03/26 | Sunday Evening Nexus Nights - 1v1 Weekly Springfield | 15 | 1521 | 6° | 2–2 | -9 |
| 08/02/26 | Sunday Evening Spiritforged Pre-Rift Event Springfield | 22 | 1516 | 9° | 2–2 | 0 |
Form and consistency
On a 1-loss streak.
- 16 to 99 2 events 33%
- Under 16 4 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ajolt US 1873 0–1
- Cherimu US 1617 0–1
- LionRoarGamer US 1613 1–0
- nathannat US 1604 0–1
- DavyMaztaPWN US 1588 0–1
- CantTouchThix US 1558 0–3
- PuffyCornChips US 1544 1–0
- Minhty US 1541 0–1
- kyolin23 US 1517 0–1
- TSD ShyNeku US 1511 0–1
- chronojethero US 1491 0–1
- Escapeis US 1466 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →