CantTouchThix
#16,436 in the world · #6,036 in United States · in the top 35% nationally. 22 official events, 39 matches won and 34 lost.
- 1558±39Rating · margin ±39
- 1534Average field · 20 entr.
- 0%vs top 5% (0–8)
What they have done so far
- Made top 8 13 times in 22 tournaments: 59% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,596 points.
- The toughest field they have faced averaged 1,593 points, across 19 entrants.
- They are 19 points away from the top 5,000: United States.
How the rating moved
Between 1,447 and 1,587, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | 2v2 Gaming Giant (Team Captains ONLY) Fairfax | 19 | 1593 | 14° | 0–2 | -29 |
| 22/08/26 | Curio Springfield Mall Vendetta Summoner Skirmish I Springfield | 18 | 1561 | 4° | 4–2–1 | +27 |
| 16/08/26 | Sunday Evening Nexus Nights at Spieda Games Springfield | 14 | 1520 | 3° | 2–0–1 | +20 |
| 05/04/26 | Sunday Evening Nexus Nights - 1v1 Weekly Springfield | 12 | 1505 | 6° | 1–1–2 | -6 |
| 29/03/26 | Sunday Evening Nexus Nights - 1v1 Weekly Springfield | 13 | 1530 | 5° | 2–1 | +2 |
| 15/03/26 | Sunday Evening Nexus Nights - 1v1 Weekly Springfield | 15 | 1521 | 9° | 2–2 | +2 |
| 14/03/26 | Saturday Nexus Nights - 1v1 Herndon | 17 | 1479 | 3° | 2–1 | +9 |
| 25/02/26 | Wednesday Evening Nexus Night Fairfax | 35 | 1548 | 12° | 2–1 | +17 |
| 17/02/26 | The Guild - Nexus Night Fairfax | 34 | 1550 | 32° | 0–4–2 | -56 |
| 10/02/26 | Spiritforged Pre-Rift at Victory Comics Falls Church | 26 | 1536 | 2° | 3–0 | +31 |
| 08/02/26 | Sunday Evening Spiritforged Pre-Rift Event Springfield | 22 | 1516 | 5° | 3–1 | +22 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Springfield | 24 | 1520 | 14° | 2–3–1 | -20 |
| 03/02/26 | The Guild - Nexus Night Fairfax | 13 | 1547 | 3° | 3–1 | +35 |
| 20/01/26 | The Guild - Nexus Night Fairfax | 13 | 1539 | 7° | 1–2 | -10 |
| 13/01/26 | The Guild - Nexus Night Fairfax | 14 | 1561 | 10° | 2–2 | 0 |
| 06/01/26 | The Guild - Nexus Night Fairfax | 18 | 1533 | 8° | 2–2 | +2 |
| 02/01/26 | Friday Evening Nexus Nights - 1v1 Arlington | 13 | 1570 | 4° | 1–1 | +10 |
| 02/12/25 | The GUILD - Nexus Night Fairfax | 26 | 1533 | 15° | 1–2 | -14 |
| 01/12/25 | Sunday Evening Casual Nexus Night Springfield | 17 | 1505 | 3° | 3–0–2 | +69 |
| 25/11/25 | The GUILD - Nexus Night Fairfax | 24 | 1519 | 20° | 1–3 | -46 |
| 24/11/25 | Sunday Evening Casual Nexus Night Springfield | 17 | 1526 | 4° | 1–1–2 | +13 |
| 05/11/25 | Wednesday Evening Nexus Night Fairfax | 39 | 1539 | 23° | 1–2 | -20 |
Form and consistency
On a 3-loss streak.
- 16 to 99 14 events 44%
- Under 16 8 events 52%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSD Aadesh US 1997 0–1
- Ajolt US 1873 0–2
- Route US 1868 0–1
- OopsAllBees US 1795 0–2
- HSF Bushmills77 US 1765 0–2
- Dayspring US 1698 0–2
- TSD jjstatman US 1684 1–0
- Soyull US 1672 1–0
- CrownThunderSP US 1666 1–0
- SeaweedStrangler US 1663 0–1
- Medraut US 1653 0–2
- TSD Royal US 1634 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →