Majic Black
#29,918 in the world · #2,407 in Italy · in the top 58% nationally. 49 official events, 72 matches won and 67 lost.
- 1483±29Rating · margin ±29
- 1509Average field · 16 entr.
- 22%vs top 5% (2–7)
What they have done so far
- Has won 4 tournaments.
- Made top 8 45 times in 49 tournaments: 92% of the time.
- Their all-time peak is 1,588 points.
- The toughest field they have faced averaged 1,588 points, across 13 entrants.
- They are 103 points away from the top 1,000: Italy.
How the rating moved
Between 1,469 and 1,571, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Nexus Night - Constructed Milano | 6 | 1521 | 4° | 2–1 | +14 |
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Milano | 10 | 1503 | 5° | 1–2 | -9 |
| 29/08/26 | Titan Nexus - 1vs1 Milano | 5 | 1506 | 4° | 0–2 | -22 |
| 29/08/26 | Saturday Morning Vendetta Summoner Skirmish I Milano | 6 | 1528 | 5° | 1–2 | -17 |
| 25/08/26 | Nexus Night - Constructed Milano | 7 | 1461 | 5° | 0–2 | -25 |
| 23/08/26 | Sunday Afternoon Nexus Nights - 1v1 Milano | 6 | 1490 | 1° | 2–0–1 | +23 |
| 21/08/26 | Nexus Night *Waiting League* @ Il Labirinto BOLLATE | 10 | 1501 | 2° | 2–1 | +17 |
| 08/08/26 | Titan Nexus - 1vs1 Milano | 12 | 1543 | 8° | 2–2 | -4 |
| 25/07/26 | Vendetta Pre-Rift Event Milano | 14 | 1524 | 12° | 1–3 | -33 |
| 25/07/26 | Saturday Morning Vendetta Pre-Rift Event Milano | 8 | 1498 | 4° | 2–1 | +5 |
| 24/07/26 | Vendetta Pre-Rift Event Milano | 16 | 1476 | 2° | 3–0–1 | +34 |
| 11/07/26 | Summoner Skirmish - July Milano | 14 | 1519 | 9° | 2–2 | -1 |
| 04/07/26 | RNC Tappa 3 Milano | 13 | 1570 | 7° | 1–2 | -2 |
| 04/07/26 | Saturday Morning Summoner Skirmish - July Milano | 6 | 1576 | 4° | 0–2 | -18 |
| 27/06/26 | Titan Nexus Milano | 15 | 1535 | 8° | 1–2 | -21 |
| 20/06/26 | RNC Tappa 2 Milano | 13 | 1588 | 2° | 3–0–1 | +45 |
| 05/06/26 | Summoner Skirmish - June Piove di Sacco | 6 | 1581 | 4° | 1–2 | -4 |
| 30/05/26 | Ionia League by Runes League - Bologna Bologna | 297 | 1588 | 126° | 4–4 | +23 |
| 19/05/26 | Nexus Night - Constructed Milano | 4 | 1549 | 4° | 1–2 | -4 |
| 17/05/26 | Sunday Afternoon Nexus Nights - 1v1 (Copy) (Copy) Milano | 6 | 1466 | 3° | 1–1–1 | -3 |
| 16/05/26 | Titan Nexus Milano | 10 | 1490 | 6° | 2–2 | -5 |
| 12/05/26 | Nexus Night - Constructed Milano | 4 | 1532 | 4° | 1–2 | -6 |
| 10/05/26 | Sunday Afternoon Nexus Nights - 1v1 (Copy) Milano | 4 | 1461 | 3° | 1–2 | -20 |
| 09/05/26 | Titan Nexus - 1v1 Milano | 6 | 1444 | 6° | 0–2–1 | -32 |
| 04/05/26 | Unleashed Pre-Rift Event Milano | 8 | 1488 | 4° | 1–2 | -20 |
| 03/05/26 | Sunday Afternoon Unleashed Pre-Rift Event Milano | 8 | 1480 | 2° | 2–1 | +3 |
| 21/04/26 | Nexus Night - Constructed Milano | 5 | — | 4° | 1–1 | -6 |
| 14/04/26 | Nexus Night - Constructed Milano | 4 | — | 1° | 2–0–1 | +16 |
| 11/04/26 | sabato Morning Summoner Skirmish - April Milano | 4 | — | 1° | 3–0 | +33 |
| 09/04/26 | Summoner Skirmish Aprile Cornaredo | 5 | 1510 | 5° | 0–2 | -29 |
| 07/04/26 | Nexus Night - Constructed Milano | 4 | — | 2° | 1–0–2 | +2 |
| 04/04/26 | Titan Nexus Nights - 1v1 Milano | 10 | 1515 | 3° | 2–1–1 | +8 |
| 28/03/26 | Titan Nexus - 1v1 Milano | 11 | 1501 | 6° | 2–2 | -4 |
| 24/03/26 | Nexus Night - Constructed Milano | 5 | — | 3° | 1–1 | -2 |
| 22/03/26 | Sunday Afternoon Nexus Nights - 1v1 Milano | 7 | 1453 | 3° | 1–1 | -8 |
| 21/03/26 | sabato Morning Summoner Skirmish - March Milano | 6 | 1452 | 3° | 2–1 | 0 |
| 17/03/26 | Nexus Night - Constructed Milano | 4 | — | 2° | 2–1 | +6 |
| 15/03/26 | Sunday Afternoon Nexus Nights - 1v1 Milano | 6 | 1439 | 1° | 3–0 | +24 |
| 08/03/26 | sabato Afternoon Summoner Skirmish - March Milano | 5 | 1504 | 3° | 0–1–1 | -12 |
| 07/03/26 | Titan Nights - 1v1 Milano | 13 | 1510 | 7° | 2–2 | -7 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 2 events 44%
- Under 16 46 events 47%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL Diabloz89 IT 1899 0–1
- lolloashe IT 1856 0–1
- MagusAsparagus IT 1739 1–1
- MadNome IT 1734 0–1
- Cosiest IT 1734 0–2
- Marotta IT 1708 1–0
- antfest IT 1704 0–1
- Yoan Sakin BG 1694 0–1
- Marcuccio IT 1691 0–1
- Gildarts777 IT 1679 0–1
- FideròBombastiq IT 1669 0–1
- ValeG Thats IT IT 1640 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →