Malvatron
#45,327 in the world · #2,610 in Australia · in the top 96% nationally. 6 official events, 4 matches won and 15 lost.
- 1361±80Rating · margin ±80
- 1514Average field · 25 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,513 points.
- The toughest field they have faced averaged 1,543 points, across 22 entrants.
- They are 26 points away from the top 2,500: Australia.
How the rating moved
Between 1,361 and 1,459, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Nexus Nights @ Vault Games Brisbane City - 29/08/2026 Brisbane City | 31 | 1493 | 26° | 0–3 | -38 |
| 09/08/26 | Sunday Evening Nexus Nights - 1v1 shop 5/459 Church St | 28 | 1510 | 12° | 1–3 | -27 |
| 06/08/26 | Thursday Night Nexus Night 1v1 Parramatta | 22 | 1543 | 16° | 1–3 | -7 |
| 05/08/26 | Good Games Parramatta Girly Pop Wednesday Evening Nexus Nights - 1v1 219 Church St | 14 | — | 13° | 0–1 | -17 |
| 04/08/26 | Good Games Top Ryde - Riftbound Nexus Night Top Ryde City | 26 | 1496 | 18° | 1–2 | -9 |
| 02/08/26 | Sunday Evening Nexus Nights - 1v1 shop 5/459 Church St | 20 | 1527 | 15° | 1–3 | -41 |
Form and consistency
On a 5-loss streak.
- 16 to 99 5 events 22%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- sirieous AU 1720 0–1
- Paradox AU 1680 0–1
- GodYazza AU 1664 0–1
- LucielFennec AU 1659 1–0
- spongebob AU 1615 0–1
- Pepsi Maxxing AU 1604 0–1
- Kronk AU 1603 0–1
- Jammy Dodger AU 1574 0–1
- BioVariance AU 1570 0–1
- jaf AU 1565 0–1
- VigilanteDuck AU 1561 1–0
- IJustWantSomeThi AU 1520 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →