Pepsi Maxxing
#9,950 in the world · #551 in Australia · in the top 21% nationally. 23 official events, 43 matches won and 40 lost.
- 1604±39Rating · margin ±39
- 1532Average field · 118 entr.
- 33%vs top 5% (2–4)
What they have done so far
- Has won 2 tournaments. The biggest one had 32 players entered.
- Made top 8 9 times in 23 tournaments: 39% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,610 points.
- The toughest field they have faced averaged 1,586 points, across 31 entrants.
- They are 9 points away from the top 500: Australia.
How the rating moved
Between 1,418 and 1,604, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | Sunday Evening Vendetta Summoner Skirmish I shop 5/459 Church St | 31 | 1544 | 4° | 2–1–1 | +2 |
| 21/08/26 | SPELLROO GAMING August 21, 2026 Riftbound Nexus Night (Constructed) Concord West | 36 | 1514 | 3° | 3–0 | +24 |
| 16/08/26 | Sunday Evening Nexus Nights - 1v1 shop 5/459 Church St | 25 | 1539 | 1° | 4–0 | +43 |
| 14/08/26 | SPELLROO GAMING August 14, 2026 Riftbound Nexus Night (Constructed) Concord West | 28 | 1531 | 15° | 1–2 | -6 |
| 09/08/26 | Sunday Evening Nexus Nights - 1v1 shop 5/459 Church St | 28 | 1510 | 2° | 4–1 | +37 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 457° | 3–4 | +5 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 88° | 3–1 | +28 |
| 27/03/26 | Friday Evening Summoner Skirmish - March 30/128 Station Rd | 40 | 1530 | 30° | 0–3 | -36 |
| 22/03/26 | SPELLROO GAMING 3.22 Riftbound Summoner Win an Unleashed Box Skirmish (Constructed) [Ticket Required] Concord West | 32 | 1555 | 22° | 1–3–1 | -22 |
| 09/03/26 | Monday Evening Nexus Nights - 1v1 Greenacre | 25 | 1523 | 4° | 2–1 | +20 |
| 08/03/26 | Sunday Summoner Skirmish 5/459 Church St | 31 | 1586 | 19° | 1–3 | -7 |
| 25/02/26 | SPELLROO GAMING 2.25 Riftbound Nexus Night (Constructed) [Ticket Required] Concord West | 30 | 1532 | 16° | 2–2 | +6 |
| 23/02/26 | Monday Afternoon Nexus Nights - 1v1 Greenacre | 24 | 1538 | 7° | 3–1 | +32 |
| 11/02/26 | SPELLROO GAMING 2.11 Riftbound Spiritforged Pre-Rift (Sealed) [Ticket Required] Concord West | 32 | 1531 | 1° | 4–0 | +60 |
| 07/02/26 | SPELLROO GAMING 2.7 Riftbound Spiritforged Pre-Rift (Sealed) Concord West | 32 | 1514 | 31° | 0–3 | -29 |
| 06/02/26 | SPELLROO GAMING 2.6 Riftbound Spiritforged Pre-Rift (Sealed) Concord West | 32 | 1527 | 28° | 1–3 | -15 |
| 30/01/26 | Saturday Morning Summoner Skirmish - January 7/1 Reliance Dr | 13 | 1543 | 5° | 2–1 | +22 |
| 19/01/26 | Monday Nexus Nights - 1v1 Greenacre | 26 | 1546 | 22° | 0–1 | -10 |
| 17/01/26 | SPELLROO GAMING 1.18 Riftbound Summoner Skirmish (Constructed) Concord West | 42 | 1526 | 17° | 0–2 | -40 |
| 12/01/26 | Monday Nexus Nights - 1v1 Greenacre | 31 | 1533 | 24° | 0–3 | -63 |
| 11/01/26 | Sunday Nexus Nights - 1v1 Greenacre | 15 | 1492 | 3° | 3–1 | +47 |
| 19/12/25 | SPELLROO GAMING 12.19 Riftbound Nexus Night (Constructed) Concord West | 20 | 1515 | 13° | 2–2–1 | -1 |
| 28/11/25 | SPELLROO GAMING 11.28 Riftbound Nexus Night (Constructed) Concord West | 25 | 1518 | 9° | 2–2–1 | +7 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 55%
- 16 to 99 19 events 46%
- Under 16 2 events 71%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Morpice121 AU 1963 0–1
- redsoilderman123 AU 1805 0–1
- we1hong NZ 1794 0–1
- flashed AU 1734 1–0
- heaty AU 1730 1–0
- Delushunz AU 1707 0–1
- Ditto KDA AU 1683 0–1
- LegenDarien AU 1681 1–0
- William AU 1664 0–1
- JohnnyJO AU 1660 0–1
- Yowiebear AU 1659 1–0
- LucielFennec AU 1659 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →