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mangoesarecool

#23,716 in the world · #8,673 in United States · in the top 50% nationally. 6 official events, 11 matches won and 14 lost.

  • 1516±70Rating · margin ±70
  • 1548Average field · 25 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Has won 1 tournament. The biggest one had 27 players entered.
  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their peak is 1,556 points, reached in March 2026: today they sit 40 points below it.
  • The toughest field they have faced averaged 1,559 points, across 18 entrants.
  • They are 61 points away from the top 5,000: United States.

How the rating moved

Between 1,449 and 1,556, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
21/08/26 CBG Riftbound Nexus Night (Season 4.1 Week 3) Tustin 30 1530 18° 2–3 -9
07/08/26 GFM - Thursday Evening Nexus Nights - 1v1 Diamond Bar 27 1555 3–0 +75
03/04/26 CBG Riftbound Nexus Night (Season 2.1 Week 2) Tustin 23 1542 18° 2–3 +1
20/03/26 CBG Riftbound Nexus Night (Season 2 Week 6) Tustin 24 1553 21° 1–4 -40
13/03/26 CBG Riftbound Nexus Night (Season 2 Week 5) Tustin 26 1548 22° 0–3 -67
06/03/26 CBG Riftbound Nexus Night (Season 2 Week 4) Tustin 18 1559 3–1 +56

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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