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Mattster

#27,558 in the world · #10,141 in United States · in the top 59% nationally. 8 official events, 10 matches won and 11 lost.

  • 1496±79Rating · margin ±79
  • 1541Average field · 16 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their all-time peak is 1,535 points.
  • The toughest field they have faced averaged 1,565 points, across 15 entrants.
  • They are 81 points away from the top 5,000: United States.

How the rating moved

Between 1,446 and 1,519, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Glassboro 20 1511 14° 1–2–3 -23
23/12/25 Riftbound - Nexus Night Cherry Hill Township 17 1525 2–0–1 +41
16/12/25 Riftbound - Nexus Night Cherry Hill Township 14 1564 13° 0–2 -35
15/12/25 A Game Laurel Springs 15 1565 2–2 -5
01/12/25 Riftbound - Nexus Night Cherry Hill Township 14 1537 2–1 +20
29/11/25 Saturday Evening Nexus Night Glassboro 17 1546 2–0–1 +52
25/11/25 Riftbound - Sealed Nexus Night Cherry Hill Township 13 1–2 -16
17/11/25 Nexus Night - Riftbound Constructed Cherry Hill Township 18 11° 0–2 -38

Form and consistency

On a 3-loss streak.

  • 16 to 99 4 events 36%
  • Under 16 4 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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