MattyG
#46,665 in the world · #2,699 in Australia · in the top 99% nationally. 4 official events, 1 matches won and 13 lost.
- 1326±90Rating · margin ±90
- 1498Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,525 points, across 26 entrants.
How the rating moved
Between 1,315 and 1,442, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Wednesday Evening Nexus Nights - 1v1 Liverpool | 10 | 1488 | 9° | 1–2–1 | +11 |
| 26/08/26 | Riftbound TCG: Nexus Night - 1v1 Campbelltown | 17 | 1486 | 16° | 0–3 | -50 |
| 23/08/26 | Riftbound: Vendetta Summoner Skirmish I Campbelltown | 26 | 1525 | 19° | 0–5 | -77 |
| 19/08/26 | Riftbound TCG: Nexus Night - 1v1 Campbelltown | 18 | 1491 | 17° | 0–3 | -58 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 0%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Takamachi Nanoha AU 1747 0–1
- GoodGuyGriffo AU 1635 0–1
- Justice AU 1544 0–1
- B00ming00 AU 1543 0–1
- NotNathan AU 1517 0–1
- ChasinTiddies AU 1482 0–1
- Airwick AU 1479 0–1
- shäm AU 1471 0–1
- Sikete6 AU 1442 0–1
- ValkyraesFEETZZZ AU 1434 1–0
- Cretinsdeo AU 1422 0–1
- Goulking137 AU 1395 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →