mauri56
#36,235 in the world · #2,943 in Italy · in the top 71% nationally. 4 official events, 2 matches won and 8 lost.
- 1446±91Rating · margin ±91
- 1533Average field · 13 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,614 points, across 18 entrants.
How the rating moved
Between 1,424 and 1,454, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Sunday Afternoon Nexus Nights - 1v1 Cerasolo | 9 | 1473 | 6° | 0–1–2 | -8 |
| 10/08/26 | Monday Evening Nexus Nights - 1v1 Cerasolo | 8 | 1481 | 3° | 1–0–2 | +27 |
| 15/03/26 | domenica Evening Summoner Skirmish - March Cerasolo | 18 | 1614 | 16° | 1–3–1 | +3 |
| 26/01/26 | venerdì Night Summoner Skirmish - January Cerasolo | 18 | 1563 | 16° | 0–4 | -76 |
Form and consistency
On a 4-loss streak.
- 16 to 99 2 events 11%
- Under 16 2 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Dragapulta IT 1640 0–1
- LightLucifero IT 1615 0–1
- HowIMetYourKayn IT 1587 0–1
- Stefieneko IT 1558 0–2
- League of Legend IT 1532 0–2
- mari0101 IT 1528 0–2
- pnakov951 IT 1514 0–1
- shako99 IT 1481 0–1
- Giggius IT 1470 1–0
- gragas irl IT 1466 0–1
- bubblebum IT 1434 0–1
- gragas irl IT 1413 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →