MaxDrixton
#26,956 in the world · #9,929 in United States · in the top 57% nationally. 5 official events, 9 matches won and 10 lost.
- 1499±76Rating · margin ±76
- 1534Average field · 33 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,517 points.
- The toughest field they have faced averaged 1,551 points, across 32 entrants.
- They are 78 points away from the top 5,000: United States.
How the rating moved
Between 1,473 and 1,503, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Evening Vendetta Summoner Skirmish I Philadelphia | 16 | 1531 | 11° | 2–2 | -4 |
| 15/02/26 | Riftbound Spiritforged Win-A-Case Cherry Hill Township | 68 | 1545 | 35° | 3–4 | +5 |
| 08/02/26 | Spiritforged Pre-Rift Event #4 Cherry Hill Township | 32 | 1551 | 16° | 1–1–1 | +5 |
| 07/02/26 | Riftbound - Saturday Spiritforged Pre-Rift | Round 2 Gaming Lawrence | 16 | 1516 | 3° | 2–1–1 | +20 |
| 06/02/26 | Spiritforged Pre-Rift Event #1 Cherry Hill Township | 35 | 1526 | 22° | 1–2 | -27 |
Form and consistency
On a 1-win streak.
- 16 to 99 5 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- A Mint Leaf US 1758 0–1
- KnightSolaire1 US 1726 0–1
- BecauseITracedIt US 1676 0–1
- angeredRogue US 1656 0–1
- MercLT US 1656 1–0
- Phanerosis US 1611 0–1
- MinT US 1580 0–1
- Hazerlazer US 1565 0–1
- FireBallz US 1530 0–1
- Shin Ru US 1516 1–0
- Purple US 1516 0–1
- Clawknights US 1494 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →