MinT
#13,092 in the world · #4,807 in United States · in the top 28% nationally. 3 official events, 6 matches won and 2 lost.
- 1580±107Rating · margin ±107
- 1543Average field · 661 entr.
- —vs top 5%
What they have done so far
- Has won 1 tournament. The biggest one had 12 players entered.
- Made top 8 2 times in 3 tournaments: 67% of the time.
- Their peak is 1,596 points, reached in March 2026: today they sit 16 points below it.
- The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
How the rating moved
Between 1,520 and 1,596, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1598° | 0–1 | -16 |
| 14/03/26 | Summoner Skirmish - March Flemington | 12 | 1519 | 1° | 4–0–2 | +76 |
| 07/02/26 | Riftbound - Saturday Spiritforged Pre-Rift | Round 2 Gaming Lawrence | 16 | 1516 | 4° | 2–1–1 | +20 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 1 events 50%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Sexpanther US 1622 0–1
- Thunderstorm US 1621 0–1
- Beefy Bees US 1572 1–0
- Comboz US 1544 1–0
- bryan1331nayrb US 1531 1–0
- thoughtcheese US 1503 0–1
- IMSOLOLEVELING US 1503 1–1
- MaxDrixton US 1499 0–1
- Tachi2 US 1476 1–0
- Souptupe US 1470 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →