MegaBot10
#29,570 in the world · #10,913 in United States · in the top 63% nationally. 13 official events, 19 matches won and 26 lost.
- 1485±51Rating · margin ±51
- 1536Average field · 199 entr.
- 40%vs top 5% (2–3)
What they have done so far
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
- They are 92 points away from the top 5,000: United States.
How the rating moved
Between 1,450 and 1,502, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 16 | 1502 | 6° | 2–1 | +13 |
| 31/05/26 | Regional Rebound - RQ Vancouver Sunday 11am Vancouver | 540 | 1583 | 439° | 1–3 | -7 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 676° | 4–4 | +29 |
| 29/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 12 | 1542 | 8° | 1–2 | -12 |
| 22/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 18 | 1539 | 10° | 1–2 | -11 |
| 17/03/26 | Mox Bellevue Nexus Night Bellevue | 50 | 1564 | 30° | 1–2 | -5 |
| 15/03/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 14 | 1524 | 12° | 1–2 | -6 |
| 08/03/26 | Sunday Afternoon Summoner Skirmish - March Bellevue | 16 | 1538 | 13° | 1–2–1 | -14 |
| 22/02/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 16 | 1500 | 8° | 1–1–1 | -4 |
| 15/02/26 | Sunday Afternoon Nexus Nights - 1v1 Bellevue | 16 | 1522 | 3° | 2–1 | +26 |
| 09/02/26 | Sunday Evening Spiritforged Pre-Rift Event Bellevue | 20 | 1521 | 13° | 1–2 | -15 |
| 24/01/26 | Mox Bellevue Summoner Skirmish, January 2026 Bellevue | 29 | 1538 | 17° | 2–2 | +10 |
| 18/01/26 | Sunday Nexus Nights - 1v1 Bellevue | 13 | 1507 | 8° | 1–2 | -19 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 42%
- 16 to 99 8 events 42%
- Under 16 3 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JoJoNatto06 US 1757 1–0
- Neapolitan US 1748 0–2
- CB barlo CA 1711 1–0
- ASC Brandon US 1710 0–1
- CB swagdelama CA 1692 0–1
- Deep US 1691 0–1
- Madcatmk02 CA 1668 0–1
- SparkyOverlord US 1656 0–1
- Sotami CA 1653 0–1
- blazeitbots420 US 1647 0–1
- SIGTERM US 1640 0–1
- Rat Master US 1609 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →