← Australia

megamiloman

#44,122 in the world · #2,540 in Australia · in the top 93% nationally. 13 official events, 15 matches won and 31 lost.

  • 1379±61Rating · margin ±61
  • 1512Average field · 26 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 3 times in 13 tournaments: 23% of the time.
  • Their all-time peak is 1,562 points.
  • The toughest field they have faced averaged 1,553 points, across 22 entrants.
  • They are 8 points away from the top 2,500: Australia.

How the rating moved

Between 1,379 and 1,546, across 13 events with history.

Last 13 events

Date Event Entrants Field Pos. Record Rating
14/03/26 Saturday Afternoon Summoner Skirmish - March 95 Orange St 14 1549 12° 0–3 -23
09/03/26 Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong 16 1493 2–2 +11
27/02/26 Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong 23 1518 21° 0–3–1 -20
23/02/26 Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong 31 1539 12° 2–2 +26
16/02/26 Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong 20 1516 14° 1–3–1 -16
09/02/26 Turn Order Games Monday Night Nexus Pre-Rift Dandenong 32 1502 31° 0–3 -26
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Eumemmering 45 1472 35° 1–2 -10
06/02/26 Spiritforged Pre-Rift at Turn Order Games Dandenong 52 1514 48° 0–2 -27
24/01/26 Gameology Clayton Summoner Skirmish - January Clayton South 23 1525 12° 0–3–1 -54
19/01/26 Riftbound Nexus Night at Turn Order Games Dandenong 17 1465 12° 1–2 -28
11/01/26 GGF - Summoner Skirmish January (11/01) 27-29 Keys St 23 1530 4–2–1 +51
03/01/26 Summoner Skirmish at Turn Order Games - Dandenong VIC Dandenong 22 1553 16° 1–3 -45
29/12/25 Turn Order Games Monday Night Nexus Dandenong 15 1476 3–1 +40

Form and consistency

On a 3-loss streak.

  • 16 to 99 11 events 28%
  • Under 16 2 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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