megamiloman
#44,122 in the world · #2,540 in Australia · in the top 93% nationally. 13 official events, 15 matches won and 31 lost.
- 1379±61Rating · margin ±61
- 1512Average field · 26 entr.
- 50%vs top 5% (1–1)
What they have done so far
- Made top 8 3 times in 13 tournaments: 23% of the time.
- Their all-time peak is 1,562 points.
- The toughest field they have faced averaged 1,553 points, across 22 entrants.
- They are 8 points away from the top 2,500: Australia.
How the rating moved
Between 1,379 and 1,546, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/03/26 | Saturday Afternoon Summoner Skirmish - March 95 Orange St | 14 | 1549 | 12° | 0–3 | -23 |
| 09/03/26 | Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong | 16 | 1493 | 8° | 2–2 | +11 |
| 27/02/26 | Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong | 23 | 1518 | 21° | 0–3–1 | -20 |
| 23/02/26 | Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong | 31 | 1539 | 12° | 2–2 | +26 |
| 16/02/26 | Riftbound Nexus Night at Turn Order Games - Dandenong VIC Dandenong | 20 | 1516 | 14° | 1–3–1 | -16 |
| 09/02/26 | Turn Order Games Monday Night Nexus Pre-Rift Dandenong | 32 | 1502 | 31° | 0–3 | -26 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Eumemmering | 45 | 1472 | 35° | 1–2 | -10 |
| 06/02/26 | Spiritforged Pre-Rift at Turn Order Games Dandenong | 52 | 1514 | 48° | 0–2 | -27 |
| 24/01/26 | Gameology Clayton Summoner Skirmish - January Clayton South | 23 | 1525 | 12° | 0–3–1 | -54 |
| 19/01/26 | Riftbound Nexus Night at Turn Order Games Dandenong | 17 | 1465 | 12° | 1–2 | -28 |
| 11/01/26 | GGF - Summoner Skirmish January (11/01) 27-29 Keys St | 23 | 1530 | 4° | 4–2–1 | +51 |
| 03/01/26 | Summoner Skirmish at Turn Order Games - Dandenong VIC Dandenong | 22 | 1553 | 16° | 1–3 | -45 |
| 29/12/25 | Turn Order Games Monday Night Nexus Dandenong | 15 | 1476 | 4° | 3–1 | +40 |
Form and consistency
On a 3-loss streak.
- 16 to 99 11 events 28%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ritaqua AU 1820 0–1
- CBL rengar bot AU 1713 1–0
- CardPlayer AU 1698 0–1
- Imperial Kant AU 1671 0–1
- TSQ LeBEAN AU 1646 0–1
- hoidoi AU 1622 0–2
- Sonicrainz AU 1620 1–0
- Parisofthesouth AU 1617 0–1
- rezz AU 1609 0–1
- harkz AU 1595 1–0
- 不完善 AU 1590 0–1
- TwistedAmbition AU 1583 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →