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← Peru

Mercurio

#30,101 in the world · #50 in Peru · in the top 69% nationally. 8 official events, 14 matches won and 15 lost.

  • 1482±73Rating · margin ±73
  • 1528Average field · 16 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their all-time peak is 1,580 points.
  • The toughest field they have faced averaged 1,537 points, across 14 entrants.
  • They are 94 points away from the top 25: Peru.

How the rating moved

Between 1,476 and 1,558, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
12/02/26 Wednesday Evening Spiritforged Pre-Rift Event Jirón Barlovento 175 16 1524 2–2–1 +6
10/02/26 Nexus Night - 0902 Lima 14 1537 14° 0–4 -53
07/02/26 Friday Nexus Night- 06/01 Lima 18 1520 3–1 +25
31/01/26 Friday Nexus Night- 30-01 Lima 21 1536 16° 1–3 -44
17/01/26 Nexus Night 16-01-25 Lima 16 1515 10° 2–2 -10
07/12/25 Torneo Wonder Day Lima 13 1535 3–1 +40
02/12/25 Nexus Night 01-12-25 Lima 14 3–1 +40
26/11/25 martes 25 de noviembre Nexus Nights - 1v1 en La Mazmorra TCG Lima 13 0–1–2 -22

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 47%
  • Under 16 4 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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