← Peru

Ric LZ

#18,322 in the world · #35 in Peru · in the top 48% nationally. 14 official events, 27 matches won and 27 lost.

  • 1546±57Rating · margin ±57
  • 1540Average field · 18 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 7 times in 14 tournaments: 50% of the time.
  • Their peak is 1,558 points, reached in January 2026: today they sit 12 points below it.
  • The toughest field they have faced averaged 1,585 points, across 17 entrants.
  • They are 30 points away from the top 25: Peru.

How the rating moved

Between 1,465 and 1,558, across 14 events with history.

Last 14 events

Date Event Entrants Field Pos. Record Rating
14/03/26 Nexus Night 1303 Lima 12 1514 3–1 +27
08/03/26 sábado Afternoon Summoner Skirmish - March Lince 15046 17 1585 2–2–1 +14
07/03/26 Nexus Night Lima 20 1507 13° 2–2 -1
02/03/26 Nexus Night 02/03 Lima 14 1542 3–1 +29
01/03/26 Sunday Afternoon Nexus Nights - 1v1 Lima 22 1567 15° 1–2–2 -1
22/02/26 Sunday Evening Spiritforged Pre-Rift Event Lima 32 1501 17° 2–3 -12
21/02/26 Spiritforged Pre-Rift en La Mazmorra Lima 24 1545 15° 1–3–1 -26
14/02/26 Release Event Set 2 Spiritforged Lince 15046 16 1582 11° 2–2–1 +8
13/02/26 Friday Early Morning Nexus Nights - 1v1 Lima 16 1570 2–1–1 +20
10/02/26 Nexus Night - 0902 Lima 14 1537 12° 1–3 -23
08/02/26 Torneo Casual - 0802 Lima 14 1516 3–1 +46
07/02/26 Friday Nexus Night- 06/01 Lima 18 1520 17° 0–4 -93
31/01/26 Friday Nexus Night- 30-01 Lima 21 1536 3–1–1 +38
30/11/25 Evento de Lanzamiento Parte 2 Lima 24 2–1–2 +20

Form and consistency

On a 1-loss streak.

  • 16 to 99 10 events 36%
  • Under 16 4 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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