← United States

Rakdosis

#12,080 in the world · #4,441 in United States · in the top 26% nationally. 18 official events, 35 matches won and 24 lost.

  • 1587±58Rating · margin ±58
  • 1525Average field · 114 entr.
  • 10%vs top 5% (1–9)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 9 times in 18 tournaments: 50% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,603 points.
  • The toughest field they have faced averaged 1,573 points, across 457 entrants.
  • They are 44 points away from the top 2,500: United States.

How the rating moved

Between 1,516 and 1,593, across 18 events with history.

Last 18 events

Date Event Entrants Field Pos. Record Rating
28/02/26 2v2 Team Challenge - RQ Las Vegas 2pm Saturday Las Vegas 94 1527 3–1 +24
28/02/26 Super Saturday Standard Challenge - RQ Las Vegas Las Vegas 457 1573 441° 0–1 -17
28/02/26 Super Nexus Night - RQ Las Vegas Las Vegas 972 1553 536° 2–2 -1
28/02/26 Champion Deck Trial - RQ Las Vegas 5pm Friday Las Vegas 28 1505 2–1–1 +6
22/02/26 Underworld Riftbound Sundays Raleigh 19 1534 16° 1–2 -9
15/02/26 Underworld Riftbound Sundays Raleigh 29 1543 14° 2–2 +3
12/02/26 TATC Spiritforged Prerelease - Thursday Raleigh 29 1518 17° 1–2 -12
08/02/26 TATC Spiritforged Prerelease - Saturday Raleigh 40 1542 2–1 +10
07/02/26 Underworld: Spiritforged Pre-Rift Event Raleigh 19 1515 2–2–1 0
06/02/26 Spiritforged Pre-Rift Event @ Elite Cardboard Gaming Durham 14 2–0 +17
18/01/26 Underworld Riftbound Sundays Raleigh 15 1510 2–2 -14
11/01/26 Underworld Riftbound Sundays Raleigh 13 1487 3–1 +13
10/01/26 Summoner Skirmish - January Durham 13 1505 2–1–1 +4
20/12/25 Summoner Skirmish - December Durham 31 1531 10° 3–2 +2
07/12/25 Underworld Riftbound Sunday Raleigh 13 1504 3–1 +28
05/12/25 Friday Evening Nexus Nights - 1v1 Raleigh 13 1518 2–1 +17
20/11/25 TATC Nexus Night Raleigh 32 1535 18° 1–1–1 -4
31/10/25 TATC Riftbound Origins Release Raleigh 50 15° 2–1 +20

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 40%
  • 16 to 99 10 events 51%
  • Under 16 6 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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