michelf
#45,671 in the world · #3,338 in Canada · in the top 97% nationally. 8 official events, 2 matches won and 15 lost.
- 1354±81Rating · margin ±81
- 1507Average field · 15 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 8 tournaments: 38% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,534 points, across 17 entrants.
- They are 105 points away from the top 2,500: Canada.
How the rating moved
Between 1,325 and 1,480, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/08/26 | BM - Thursday Nexus Nights 1v1 E1H 0K6 | 15 | 1469 | 6° | 1–1 | +12 |
| 02/04/26 | BM - THURSDAY Nexus Nights E1H 0K6 | 12 | 1491 | 8° | 1–1 | +17 |
| 19/03/26 | BM - THURSDAY Nexus Nights E1H 0K6 | 15 | 1506 | 13° | 0–2–1 | -11 |
| 15/03/26 | BM - Summoner Skirmish - March E1H 0K6 | 14 | 1525 | 8° | 0–2 | -19 |
| 26/02/26 | BM - THURSDAY Nexus Nights E1H 0K6 | 15 | 1518 | 14° | 0–2 | -26 |
| 19/02/26 | BM - THURSDAY Nexus Nights E1H 0K6 | 17 | 1534 | 10° | 0–2 | -28 |
| 07/02/26 | BM - PRE-RIFT 1 - Spiritforged E1H 0K6 | 21 | — | 21° | 0–4 | -71 |
| 01/11/25 | BM - Origins Pre-Release Moncton | 16 | — | 11° | 0–1–1 | -20 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 0%
- Under 16 5 events 18%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Lawrencium CA 1672 0–1
- TheDuckzilla CA 1632 0–1
- ScreamingCanuck CA 1623 0–1
- AQ The God CA 1623 0–3
- genjar CA 1598 0–1
- bigDkillers CA 1595 0–2
- Synaxxian CA 1562 0–1
- TGunzzz CA 1530 0–1
- Baloo CA 1494 0–2
- ChloeFable CA 1488 0–1
- Jojox110 CA 1438 0–1
- DragonFable CA 1436 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →