← Italy

mikesand

#22,991 in the world · #1,833 in Italy · in the top 44% nationally. 7 official events, 8 matches won and 11 lost.

  • 1520±81Rating · margin ±81
  • 1535Average field · 12 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 5 times in 7 tournaments: 71% of the time.
  • The toughest field they have faced averaged 1,552 points, across 10 entrants.
  • They are 66 points away from the top 1,000: Italy.

How the rating moved

Between 1,418 and 1,520, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
22/05/26 22/05 Nexus Nights -AM giochi e fumetti Passons 10 1552 2–1 +25
15/05/26 15/05 Nexus Nights - Am giochi e fumetti Passons 14 1540 1–2 -4
08/05/26 08/05 Nexus Nights - AM giochi e fumetti Passons 10 1534 2–0–1 +55
03/05/26 Domenica - Unleashed Pre-release Riftbound Event - AM GIOCHI E FUMETTI Passons 12 1514 2–2 +26
24/04/26 24/04 Nexus Nights - 1v1 AM giochi e fumetti Passons 5 1536 0–1 -23
06/02/26 Venerdì - PRE-RELEASE Spiritforged - AM GIOCHI E FUMETTI Passons 20 1533 13° 1–2–1 -3
05/12/25 Venerdì - AM GIOCHI E FUMETTI Passons 11 11° 0–3 -56

Form and consistency

On a 2-win streak.

  • 16 to 99 1 events 25%
  • Under 16 6 events 41%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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